Kasora (Minmatar Commander)

Kasora is a commander affiliated with Minmatar.

Biography & Skills

'You can choose not to believe in what you see with your own eyes, and you can also choose to believe in things that do not exist. " Kasora Neko is an Admiral in Republic Fleet, and also one of Republic Prime Minister Karin Midular's most loyal supporters. As the Elder War broke out, with the Skarkon system declaring "Independence " and the Republic mired in internal strife and external turmoil, Kasora commanded her fleet at the Minmatar border to fight against the criminal elements of the Angel Cartel, safeguarding refugees fleeing to the Gallente territory for sanctuary, all the while being vigilant for any signs of trouble coming from Amarr. Despite being a close confidant, Kasora did not believe in her heart that Karin could lead the Republic to its former glory. Therefore, when the Elders started to rise in prominence, Kasora firmly believed this would be a true opportunity to liberate the Minmatar people and thus tacitly condoned their "purging" action against the internal pacification forces.

Skill Tree

  • (Active) Ultra Em Interference
    Reduces damage of enemy's Direct Fire by 39.3%.
    View Level Progression
    Level Effect
    1 39.3%
    2 42.1%
    3 44.9%
    4 47.7%
    5 50.5%
    6 53.3%
    7 56.1%
    8 58.9%
    9 61.7%
    10 64.5%
    11 67.3%
    12 70.1%
    13 72.9%
    14 75.7%
    15 78.5%
  • (Passive) Ballistic Reuse
    When any of your Commanders deals damage, Kasora has a 50% chance to deal additional Energy damage (DMG Rate: 6%, influenced by Offense) to the target.
    View Level Progression
    Level Effect
    1 6%
    2 7%
    3 8%
    4 9%
    5 10%
    6 11%
    7 12%
  • (Active) Virus Dropper
    Reduces target's Armor by 2.8 and Firepower by 6.7% (influenced by Offense) for 2 turns, stackable.
    View Level Progression
    Level Effect
    1 {"value_1":"2.8","value_2":"6.7%"}
    2 {"value_1":"3","value_2":"7.1%"}
    3 {"value_1":"3.2","value_2":"7.6%"}
    4 {"value_1":"3.4","value_2":"8.1%"}
    5 {"value_1":"3.6","value_2":"8.6%"}
    6 {"value_1":"3.8","value_2":"9.1%"}
    7 {"value_1":"4","value_2":"9.6%"}
    8 {"value_1":"4.2","value_2":"10%"}
    9 {"value_1":"4.4","value_2":"10.5%"}
    10 {"value_1":"4.6","value_2":"11%"}
    11 {"value_1":"4.8","value_2":"11.5%"}
    12 {"value_1":"5","value_2":"12%"}
    13 {"value_1":"5.2","value_2":"12.5%"}
    14 {"value_1":"5.4","value_2":"12.9%"}
    15 {"value_1":"5.6","value_2":"13.4%"}
  • (Passive) Botnet Utilization
    Increases your Offense by 7.1% and Tactics by 7.1% (influenced by Offense) for 2 turns, stackable.
    View Level Progression
    Level Effect
    1 {"value_1":"7.1%","value_2":"7.1%"}
    2 {"value_1":"8.2%","value_2":"8.2%"}
    3 {"value_1":"9.4%","value_2":"9.4%"}
    4 {"value_1":"10.6%","value_2":"10.6%"}
    5 {"value_1":"11.8%","value_2":"11.8%"}
    6 {"value_1":"13%","value_2":"13%"}
    7 {"value_1":"14.2%","value_2":"14.2%"}
  • (Active) System Breach
    Reduces Firepower by 13.6% and Armor by 5.6 for all enemy wings for 2 turns.
    View Level Progression
    Level Effect
    1 {"value_1":"13.6%","value_2":"5.6"}
    2 {"value_1":"14.5%","value_2":"6"}
    3 {"value_1":"15.5%","value_2":"6.5"}
    4 {"value_1":"16.5%","value_2":"6.9"}
    5 {"value_1":"17.4%","value_2":"7.3"}
    6 {"value_1":"18.4%","value_2":"7.7"}
    7 {"value_1":"19.4%","value_2":"8.1"}
    8 {"value_1":"20.3%","value_2":"8.5"}
    9 {"value_1":"21.3%","value_2":"8.9"}
    10 {"value_1":"22.3%","value_2":"9.3"}
    11 {"value_1":"23.2%","value_2":"9.7"}
    12 {"value_1":"24.2%","value_2":"10.1"}
    13 {"value_1":"25.2%","value_2":"10.5"}
    14 {"value_1":"26.1%","value_2":"10.9"}
    15 {"value_1":"27.1%","value_2":"11.3"}
  • (Passive) Vulnerability Strike
    Deals Energy damage to all enemy wings (DMG Rate: 39.5%, influenced by Offense).
    View Level Progression
    Level Effect
    1 39.5%
    2 46%
    3 52.6%
    4 59.2%
    5 65.8%
    6 72.3%
    7 78.9%
  • (Active) Precise Strike
    Need 1 turn to prepare, then deals Energy damage to all enemy wings (DMG Rate: 95.3%, influenced by Offense).
    View Level Progression
    Level Effect
    1 95.3%
    2 102.7%
    3 109.6%
    4 116.4%
    5 123.3%
    6 130.1%
    7 137%
    8 143.8%
    9 150.7%
    10 157.5%
    11 164.4%
    12 171.2%
    13 178.1%
    14 184.9%
    15 191.8%
  • (Passive) Component Recycling
    Repairs all your wings (Repair Rate: 48%, influenced by Offense).
    View Level Progression
    Level Effect
    1 48%
    2 55.9%
    3 63.9%
    4 71.9%
    5 79.9%
    6 87.9%
    7 95.9%
  • (Active) Battle Mobilization
    Need 1 turn to prepare, then increases Offense by 13.8% and Tactics by 13.8% to all your Commanders for 2 turns.
    View Level Progression
    Level Effect
    1 {"value_1":"13.8%","value_2":"13.8%"}
    2 {"value_1":"14.7%","value_2":"14.7%"}
    3 {"value_1":"15.7%","value_2":"15.7%"}
    4 {"value_1":"16.7%","value_2":"16.7%"}
    5 {"value_1":"17.7%","value_2":"17.7%"}
    6 {"value_1":"18.6%","value_2":"18.6%"}
    7 {"value_1":"19.6%","value_2":"19.6%"}
    8 {"value_1":"20.6%","value_2":"20.6%"}
    9 {"value_1":"21.6%","value_2":"21.6%"}
    10 {"value_1":"22.6%","value_2":"22.6%"}
    11 {"value_1":"23.5%","value_2":"23.5%"}
    12 {"value_1":"24.5%","value_2":"24.5%"}
    13 {"value_1":"25.5%","value_2":"25.5%"}
    14 {"value_1":"26.5%","value_2":"26.5%"}
    15 {"value_1":"27.5%","value_2":"27.5%"}
  • (Passive) Blitzkrieg
    Deals Energy damage to all enemy wings (DMG Rate: 57.8%, influenced by Offense).
    View Level Progression
    Level Effect
    1 57.8%
    2 67.4%
    3 77%
    4 86.6%
    5 96.3%
    6 105.9%
    7 115.5%

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