Foiritan (Gallente Commander)

Foiritan is a commander affiliated with Gallente.

Biography & Skills

Hailing from Intaki, Souro Foiritan was one of the most beloved presidents in federation history until his tragic downfall in late YC 111. Originally a senator for the popular Progressive Party, Foiritan was well known for his oratory and charisma. One of the great diplomats of the federation, he worked with the Amarr Empire. the Minmatar Republic, and the Caldari State to maintain peace and prosperity in the cluster of New Eden. It was no great surprise when he was elected Federation President. During his second term, he attempted diplomacy and appeasement with the hostile Caldari leader Tibus Heth, leading to the disastrous One-Day War, which saw the loss of Caldari Prime to the state. Then the State Protectorate captured all disputed territory in the Empyrean War. In response Foiritan attempted to nationalize the federation' s military-industrial corporations, but, under the leadership of Jacus Roden, they uniformly refused his executive order. Seeing public confidence in him bottoming out, Foiritan resigned his presidency in disgrace. Despite having stepped down, Foiritan remains a dormant political force. Thus far he has kept more or less quiet, but many prognosticators assume he is merely biding his time before reemerging into the political limelight.

Skill Tree

  • (Active) Isolation Blockade
    If all your wings are affected by debuffs, you have 33% chance to shorten the debuffs for 1 turn (debuff duration should not be shorter than 1 turn).
    View Level Progression
    Level Effect
    1 33%
    2 35%
    3 37%
    4 39%
    5 42%
    6 44%
    7 46%
    8 49%
    9 51%
    10 53%
    11 55%
    12 58%
    13 60%
    14 62%
    15 65%
  • (Passive) Stable
    If all your wings are affected by buffs, you have 20% chance to extend the buffs for 1 extra turn.
    View Level Progression
    Level Effect
    1 20%
    2 23%
    3 26%
    4 30%
    5 33%
    6 36%
    7 40%
  • (Active) Guided Fire
    Increases Offense and Tactics of all your Commanders by 5.2% (influenced by Tactics) for 2 turns, 2 stacks at maximum.
    View Level Progression
    Level Effect
    1 5.2%
    2 5.5%
    3 5.9%
    4 6.3%
    5 6.6%
    6 7%
    7 7.4%
    8 7.8%
    9 8.1%
    10 8.5%
    11 8.9%
    12 9.3%
    13 9.6%
    14 10%
    15 10.4%
  • (Passive) Amplification
    Increases Firepower of all your ships by 5% (influenced by Tactics) for 2 turns, stackable, 2 stacks at maximum.
    View Level Progression
    Level Effect
    1 5%
    2 5.8%
    3 6.6%
    4 7.4%
    5 8.2%
    6 9.1%
    7 9.9%
  • (Active) Energy Cracking
    Remove 2 debuffs from your wings and grant them 29% Armor Penetration for 2 turns.
    View Level Progression
    Level Effect
    1 29%
    2 31.1%
    3 33.1%
    4 35.2%
    5 37.3%
    6 39.4%
    7 41.4%
    8 43.5%
    9 45.6%
    10 47.7%
    11 49.7%
    12 51.8%
    13 53.9%
    14 56%
    15 58%
  • (Passive) Teamwork
    Triggering Chance +10%.
    View Level Progression
    Level Effect
    1 10%
    2 11.7%
    3 13.3%
    4 15%
    5 16.7%
    6 18.3%
    7 20%
  • (Active) Deep Strike
    Need 1 turn to prepare, then Deals Kinetic damage to a single enemy wing (DMG Rate: 198%, influenced by Tactics).
    View Level Progression
    Level Effect
    1 198%
    2 212%
    3 226%
    4 240%
    5 254%
    6 268%
    7 283%
    8 297%
    9 311%
    10 325%
    11 339%
    12 354%
    13 368%
    14 382%
    15 396%
  • (Passive) Patching
    If none of your wings is affected by Debuffs, repair your wings (Repair Rate: 115%, influenced by Tactics).
    View Level Progression
    Level Effect
    1 115%
    2 134%
    3 153%
    4 172%
    5 191%
    6 210%
    7 229%
  • (Active) Protective Barrier
    30% chance to gain 1 stack of Ion Shield when your wings receive damage, reducing received Kinetic damage by 2.4% (influenced by Tactics) for 2 turns, stackable, maximum 3 stacks.
    View Level Progression
    Level Effect
    1 2.4%
    2 2.6%
    3 2.7%
    4 2.9%
    5 3.1%
    6 3.2%
    7 3.4%
    8 3.6%
    9 3.8%
    10 3.9%
    11 4.1%
    12 4.3%
    13 4.4%
    14 4.6%
    15 4.8%
  • (Passive) Infusion
    When your fleet gains 3 stacks of Ion Shield, repair it (Repair Rate: 19%, influenced by Tactics).
    View Level Progression
    Level Effect
    1 19%
    2 22.2%
    3 25.3%
    4 28.5%
    5 31.6%
    6 34.8%
    7 37.9%

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