Karsoth (Amarr Commander)

Karsoth is a commander affiliated with Amarr.

Biography & Skills

Dochuta Karsoth was the former Court Chamberlain during the reign of Emperors Heideran VII and Doriam II. He continued to serve as Court Chamberlain following the death of Doriam II and served as the interim ruler of the Empire during the years until Jamyl I ascended to the throne. He was described as being an atheist at heart, cultivating a dark network of spies and informants, and reportedly cavorting with the Blood Raiders. Following the invasion of Amarr space by the Elder Fleet, Karsoth fled to the Blood Raiders and was stamped as one of the greatest traitors in the history of the Amarr Empire.

Skill Tree

  • (Active) Attribute Plunder
    Drains 100.8 Tactics from an enemy Commander (influenced by Offense), reduces 14.4 drained Tactics each turn.
    View Level Progression
    Level Effect
    1 {"value_1":"100.8","value_2":"14.4"}
    2 {"value_1":"108","value_2":"15.4"}
    3 {"value_1":"115.2","value_2":"16.4"}
    4 {"value_1":"122.4","value_2":"17.4"}
    5 {"value_1":"129.6","value_2":"18.5"}
    6 {"value_1":"136.8","value_2":"19.5"}
    7 {"value_1":"144","value_2":"20.5"}
    8 {"value_1":"151.2","value_2":"21.6"}
    9 {"value_1":"158.4","value_2":"22.6"}
    10 {"value_1":"165.6","value_2":"23.6"}
    11 {"value_1":"172.8","value_2":"24.7"}
    12 {"value_1":"180","value_2":"25.7"}
    13 {"value_1":"187.2","value_2":"26.7"}
    14 {"value_1":"194.4","value_2":"27.7"}
    15 {"value_1":"201.6","value_2":"28.8"}
  • (Passive) Choke
    Additionally drains 13 Data Rate (influenced by Tactics), reduce drained Data Rate by 1.9 each turn.
    View Level Progression
    Level Effect
    1 {"value_1":"13","value_2":"1.9"}
    2 {"value_1":"15.1","value_2":"2.2"}
    3 {"value_1":"17.3","value_2":"2.5"}
    4 {"value_1":"19.4","value_2":"2.8"}
    5 {"value_1":"21.6","value_2":"3.1"}
    6 {"value_1":"23.7","value_2":"3.4"}
    7 {"value_1":"25.9","value_2":"3.7"}
  • (Active) Mental Shock
    Select an enemy Commander, if you have higher Tactics, inflict Neural Shutdown on the Commander for 2 turns.
    View Level Progression
    Level Effect
    1 33.3%
    2 34.49%
    3 35.69%
    4 36.88%
    5 38.07%
    6 39.26%
    7 40.46%
    8 41.65%
    9 42.84%
    10 44.04%
    11 45.23%
    12 46.42%
    13 47.61%
    14 48.81%
    15 50%
  • (Passive) Madness
    If you have higher Data Rate than the enemy, increase your damage by 22% for 2 turns.
    View Level Progression
    Level Effect
    1 22%
    2 26%
    3 30%
    4 34%
    5 37%
    6 41%
    7 45%
  • (Active) Reverse Intrusion
    When your ship receives damage from the enemy, there is 12.5% chance to inflict ECM Jam or Neural Shutdown on the attacker for 1 turn.
    View Level Progression
    Level Effect
    1 12.5%
    2 13.3%
    3 14.2%
    4 15.1%
    5 16%
    6 16.9%
    7 17.8%
    8 18.7%
    9 19.6%
    10 20.5%
    11 21.4%
    12 22.3%
    13 23.2%
    14 24.1%
    15 25%
  • (Passive) Interception
    Additionally 13% chance to inflict Repair Disabled on the enemy.
    View Level Progression
    Level Effect
    1 13%
    2 15%
    3 17%
    4 19%
    5 21%
    6 23%
    7 25%
  • (Active) Chain Blast
    Deals Kinetic damage to a single enemy wing (DMG Rate: 93%, influenced by Tactics).
    View Level Progression
    Level Effect
    1 93%
    2 99%
    3 106%
    4 112%
    5 119%
    6 126%
    7 132%
    8 139%
    9 145%
    10 152%
    11 159%
    12 165%
    13 172%
    14 178%
    15 185%
  • (Passive) Mutilate
    Each debuff on the target will additionally increase Damage Rate by 13.1%.
    View Level Progression
    Level Effect
    1 13.1%
    2 15.2%
    3 17.4%
    4 19.6%
    5 21.8%
    6 24%
    7 26.1%
  • (Active) Furious Storm
    Deals Kinetic damage to all enemy wings (DMG Rate: 26.1%, influenced by Tactics).
    View Level Progression
    Level Effect
    1 26.1%
    2 28%
    3 29.8%
    4 31.7%
    5 33.5%
    6 35.4%
    7 37.2%
    8 39.1%
    9 41%
    10 42.8%
    11 44.7%
    12 46.5%
    13 48.4%
    14 50.2%
    15 52.1%
  • (Passive) Burst
    10% chance to initiate twice (2.8% extra chance for every 30 Tactics), repeatable, 3 times at maximum.
    View Level Progression
    Level Effect
    1 10%
    2 11.7%
    3 13.3%
    4 15%
    5 16.7%
    6 18.3%
    7 20%

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