Victor (Amarr Commander)
Victor is a commander affiliated with Amarr.
Biography & Skills
Victor Eliade is a senior member of the Theology Council and one of the most loyal Paladins to Empress Jamyl I of Amarr. He played a crucial role in the dangerous mission to find Lord Falek Grange, the Chief Judge of the Theology Council. After her coronation as Empress of Amarr, Jamyl used ancient and mysterious cloning technology to create the 'Immortal Warriors " Templar unit. Lord Eliade was appointed as their commander and sent to the Amamake system to demonstrate the Empire's power and seize the core free colonies under the Republic's control.
Skill Tree
-
(Active) Divine Verdict
Repairs a single wing of yours (Repair Rate: 95%, influenced by Tactics).
View Level Progression
Level Effect 1 95% 2 101.8% 3 108.6% 4 115.4% 5 122.1% 6 128.9% 7 135.7% 8 142.5% 9 149.3% 10 156.1% 11 162.9% 12 169.6% 13 176.4% 14 183.2% 15 190% -
(Passive) Zealous Judgement
Deals Kinetic damage to a single enemy wing (DMG Rate: 95%, influenced by Tactics).
View Level Progression
Level Effect 1 95% 2 110.8% 3 126.7% 4 142.5% 5 158.3% 6 174.2% 7 190% -
(Active) Reconquest
Inflicts Converging Attack attack to all enemy wings (DMG Rate: 70%, influenced by Tactics) in the first 3 turns of the battle.
View Level Progression
Level Effect 1 70% 2 75% 3 80% 4 85% 5 90% 6 95% 7 100% 8 105% 9 110% 10 115% 11 120% 12 125% 13 130% 14 135% 15 140% -
(Passive) Invincible
Increases your damage by 17.5% if you are engaging with grid defenders.
View Level Progression
Level Effect 1 17.5% 2 20.4% 3 23.3% 4 26.3% 5 29.2% 6 32.1% 7 35% -
(Active) Holy Light Protection
Needs 1 turn to prepare, then inflicts Disruptive Signal Resistance on all your wings and gains 1 stack of Force Shield for 2 turns, stackable.
View Level Progression
Level Effect 1 43.29% 2 44.84% 3 46.39% 4 47.94% 5 49.49% 6 51.04% 7 52.59% 8 54.14% 9 55.7% 10 57.25% 11 58.8% 12 60.35% 13 61.9% 14 63.45% 15 65% -
(Passive) Holy Light Affinity
Initiating chance +12.5%.
View Level Progression
Level Effect 1 12.5% 2 14.6% 3 16.7% 4 18.8% 5 20.8% 6 22.9% 7 25% -
(Active) Crushing Blow
Deals Kinetic damage to a single enemy wing (DMG Rate: 92.9%, influenced by Offense).
View Level Progression
Level Effect 1 92.9% 2 99.1% 3 105.7% 4 112.3% 5 118.9% 6 125.5% 7 132.1% 8 138.8% 9 145.4% 10 152% 11 158.6% 12 165.2% 13 171.8% 14 178.4% 15 185% -
(Passive) Invasion
35% chance to inflict Neural Shutdown on the target for 2 turns.
View Level Progression
Level Effect 1 35% 2 40.8% 3 46.7% 4 52.5% 5 58.3% 6 64.2% 7 70% -
(Active) Templar Assault
Release 1 Templar wing with 5% squads (The squad number of Templar is determined by the ship squad number of your wing, it can not be respawned after being destroyed.).
View Level Progression
Level Effect 1 33.3% 2 34.49% 3 35.69% 4 36.88% 5 38.07% 6 39.26% 7 40.46% 8 41.65% 9 42.84% 10 44.04% 11 45.23% 12 46.42% 13 47.61% 14 48.81% 15 50% -
(Passive) Templar Verdict
Whenever the Templar wing is destroyed, there is a 50% chance to reduce Firepower and Energy of 1 enemy wing by 50%. When Templar Assault is initiated, there is a 50% chance to initiate a Direct Fire if you have a Templar wing available.
View Level Progression
Level Effect 1 50% 2 58.3% 3 66.7% 4 75% 5 83.3% 6 91.7% 7 100%
Community Builds
No specific fleet data found for this commander yet. Create a build to contribute to the database.