Jonas (Pirate Commander)
Jonas is a commander affiliated with Pirate.
Biography & Skills
Captain of Retford - a Bobcat Salvager. He accidentally rescued Lord Falek Grange and then would like to take a bet on him. While seeking Gable's treatment at Lorado station, Jonas and his crew were hunted by a Blood Raiders fleet, who was also looking for Lord Falek Grange. Jonas successfully escaped away from the pirates with his severely damaged ship and finally found his way to the Origin of New Eden system and then met the Paladins of House Sarum who were waiting there in accordance with the Holy Word of Empress Jamyl l. Though utterly isolated and opposed by his crew, Jonas's persistence was finally paid off. For his escort of Lord Falek Grange, he was rewarded a brand new Drake Battle cruiser.
Skill Tree
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(Active) Endurance Tactics
28% chance to increase Offense by 5% after receiving damage. Stackable, maximum 10 stacks.
View Level Progression
Level Effect 1 28% 2 29% 3 31% 4 33% 5 35% 6 37% 7 39% 8 41% 9 43% 10 45% 11 47% 12 49% 13 51% 14 53% 15 55% -
(Passive) Burst
On turn 5, deals Kinetic damage to all enemy wings based on the number of stacks (DMG Rate: 150%+18%*stacks, influenced by Offense).
View Level Progression
Level Effect 1 {"value_1":"150%","value_2":"18%"} 2 {"value_1":"175%","value_2":"20%"} 3 {"value_1":"200%","value_2":"23%"} 4 {"value_1":"225%","value_2":"26%"} 5 {"value_1":"250%","value_2":"29%"} 6 {"value_1":"275%","value_2":"32%"} 7 {"value_1":"300%","value_2":"35%"} -
(Active) Penetrating Strike
Reduces Armor of a single enemy wing by 6.8 for 2 turns and deals Kinetic damage to it (DMG Rate: 78%, influenced by Offense).
View Level Progression
Level Effect 1 78% 2 83% 3 89% 4 94% 5 100% 6 106% 7 111% 8 117% 9 122% 10 128% 11 134% 12 139% 13 145% 14 150% 15 156% -
(Passive) Bolster
Additionally reduce enemy's Armor by 6.8.
View Level Progression
Level Effect 1 6.8 2 7.9 3 9 4 10.2 5 11.3 6 12.5 7 13.6 -
(Active) Ironhide
Every time your fleet loses 40% of its starting ship squads, Kinetic damage received is reduced by 6.8%.
View Level Progression
Level Effect 1 6.8% 2 7.2% 3 7.7% 4 8.2% 5 8.7% 6 9.2% 7 9.6% 8 10.1% 9 10.6% 10 11.1% 11 11.6% 12 12.1% 13 12.5% 14 13% 15 13.5% -
(Passive) Defender
Every time your fleet loses 40% of its starting ship squads, there is a 15% chance to gain 1 stack of Force Shield for 1 turn when receiving damage. This effect can be stacked up to 2 times.
View Level Progression
Level Effect 1 15% 2 17% 3 20% 4 22% 5 25% 6 27% 7 30% -
(Active) Enhanced Strategy
Each turn, there is a 60% chance to increase your Kinetic damage by 4.2%, stackable.
View Level Progression
Level Effect 1 4.2% 2 4.5% 3 4.8% 4 5.1% 5 5.4% 6 5.7% 7 6% 8 6.3% 9 6.6% 10 6.9% 11 7.2% 12 7.5% 13 7.8% 14 8.1% 15 8.4% -
(Passive) Teamwork
Triggering chance +15%.
View Level Progression
Level Effect 1 15% 2 17% 3 20% 4 22% 5 25% 6 27% 7 30% -
(Active) Obliterate
Deals Kinetic damage to a single enemy wing (DMG Rate: 100%, influenced by Offense). Increases initiating chance by 10% each turn.
View Level Progression
Level Effect 1 100% 2 107.1% 3 114.1% 4 121.2% 5 128.3% 6 135.4% 7 142.4% 8 149.5% 9 156.6% 10 163.6% 11 170.7% 12 177.8% 13 184.9% 14 191.9% 15 200% -
(Passive) Braveheart
Every time your fleet loses 40% of its starting ship squads. Damage Rate is increased by 140%.
View Level Progression
Level Effect 1 140% 2 163% 3 187% 4 210% 5 233% 6 257% 7 280%
Community Builds
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