Myrmidon (Gallente Federation Ship)

The Myrmidon is a Combat ship from the Gallente Federation faction. It is designed for combat operations and features specialized subsystems.

Description

Worried that their hot-shot pilots would burn brightly in their eagerness to engage the enemy, the Federation Navy created a ship that encourages caution over foolhardiness. A hardier version of its counterpart, the Myrmidon is a ship designed to persist in battle. Its numerous medium and high slots allow it to slowly bulldoze its way through the opposition, while its massive drone space ensures that no enemy is left unscathed.

Attributes

hull points: 7700
firepower: 2256
armor: 23
energy capacity: 984
data rate: 16

Ship Tactical Skills

Port Drone Bay

Port Drone Bay

During the preparation turn, deploy 1 Striker Drone II wing. Drone count = current main wing squad count × 25%. If the drone wing is destroyed, it will reform after 1 turn, but the number of drones will be reduced by half.
Show Stat Progression (15 Levels)
Level Effect
1 25%
2 26.7%
3 28.5%
4 30.3%
5 32.1%
6 33.9%
7 35.7%
8 37.5%
9 39.2%
10 41%
11 42.8%
12 44.6%
13 46.4%
14 48.2%
15 50%
Wing Screen Module

Wing Screen Module

Each turn when this Wing acts, there is a 30% Chance to Screen all allied Drone Wings for 1 turn, and grant all allied Wings Automated Repair (Repair Rate: 55.4%) for 1 turn.
Show Stat Progression (15 Levels)
Level Effect
1 n/a
2 n/a
3 n/a
4 n/a
5 n/a
6 n/a
7 n/a
8 n/a
9 n/a
10 n/a
11 n/a
12 n/a
13 n/a
14 n/a
15 n/a
Starboard Drone Bay

Starboard Drone Bay

During the preparation turn, deploy 1 Striker Drone II wing. Drone count = current main wing squad count × 25%. If the drone wing is destroyed, it will reform after 1 turn, but the number of drones will be reduced by half.
Show Stat Progression (15 Levels)
Level Effect
1 25%
2 26.7%
3 28.5%
4 30.3%
5 32.1%
6 33.9%
7 35.7%
8 37.5%
9 39.2%
10 41%
11 42.8%
12 44.6%
13 46.4%
14 48.2%
15 50%
Cooperative Defense Protocol

Cooperative Defense Protocol

For the first 2 turns, at the start of each turn, 1 allied Wing has Firepower reduced by 12.5% for 2 turns, Stack up to 2 times. The main Wing gains Kinetic Damage Resistance increased by 25.1% (affected by the Armor difference between the main Wings of both Fleets) for 1 turn, cannot Stack.
Show Stat Progression (15 Levels)
Level Effect
1 n/a
2 n/a
3 n/a
4 n/a
5 n/a
6 n/a
7 n/a
8 n/a
9 n/a
10 n/a
11 n/a
12 n/a
13 n/a
14 n/a
15 n/a

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