Inquisitor (Amarr Empire Ship)

The Inquisitor is a Combat ship from the Amarr Empire faction. It is designed for combat operations and features specialized subsystems.

Description

In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. In the Amarr Empire, this led to the redesign and redeployment of the Inquisitor. The Inquisitor was originally an example of how the Amarr Imperial Navy modeled their design to counter specific tactics employed by the other empires. After its redesign, it was exclusively devoted to the role of a support frigate, and its formerly renowned missile capabilities gave way to a focus on remote armor repair.

Attributes

hull points: 4700
firepower: 2520
armor: 7
energy capacity: 2520
data rate: 72

Ship Tactical Skills

Dual Medium Disintegrator

Dual Medium Disintegrator

Needs 1 turn to prepare, then deals Kinetic damage to a single enemy wing (DMG Rate: 126%) and repairs your wings (Repair Rate: 118%).
Show Stat Progression (15 Levels)
Level Effect
1 n/a
2 n/a
3 n/a
4 n/a
5 n/a
6 n/a
7 n/a
8 n/a
9 n/a
10 n/a
11 n/a
12 n/a
13 n/a
14 n/a
15 n/a
Small Nosferatu

Small Nosferatu

Deals Kinetic damage to a single enemy wing (DMG Rate: 52.5%).
Show Stat Progression (15 Levels)
Level Effect
1 52.5%
2 56.3%
3 60%
4 63.8%
5 67.5%
6 71.3%
7 75%
8 78.8%
9 82.5%
10 86.3%
11 90%
12 93.8%
13 97.5%
14 101.3%
15 105%
Armor Repairer

Armor Repairer

Repairs your ships every turn (Repair Rate: 42.5%).
Show Stat Progression (15 Levels)
Level Effect
1 42.5%
2 45.5%
3 48.6%
4 51.6%
5 54.6%
6 57.7%
7 60.7%
8 63.8%
9 66.8%
10 69.8%
11 72.9%
12 75.9%
13 78.9%
14 82%
15 85%

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