Apocalypse (Amarr Empire Ship)

The Apocalypse is a Combat ship from the Amarr Empire faction. It is designed for combat operations and features specialized subsystems.

Description

In days past, only those in high favor with the Emperor could hope to earn the reward of commanding one of the majestic and powerful Apocalypse class battleships. In latter years, even though now in full market circulation, these golden, metallic monstrosities are still feared and respected as enduring symbols of Amarrian might.

Attributes

hull points: 5800
firepower: 2244
armor: 17
energy capacity: 2244
data rate: 47

Ship Tactical Skills

Tachyon Modulated Energy Beam

Tachyon Modulated Energy Beam

Deals Kinetic damage to a single enemy wing (DMG Rate: 59%) and inflict Burn on it to deal 17.8% damage each turn for 2 turns.
Show Stat Progression (15 Levels)
Level Effect
1 n/a
2 n/a
3 n/a
4 n/a
5 n/a
6 n/a
7 n/a
8 n/a
9 n/a
10 n/a
11 n/a
12 n/a
13 n/a
14 n/a
15 n/a
Radiation Device

Radiation Device

Inflicts Radiation on enemy wings (DMG Rate: 62.7%) at the first turn, last for 3 turns.
Show Stat Progression (15 Levels)
Level Effect
1 62.7%
2 67.1%
3 71.6%
4 76.1%
5 80.6%
6 85.1%
7 89.5%
8 94%
9 98.5%
10 103%
11 107.5%
12 112%
13 116.4%
14 120.9%
15 125.4%
Heavy Energy Nosferatu

Heavy Energy Nosferatu

+62.1% to the damage of Tachyon Modulated Energy Beam.
Show Stat Progression (15 Levels)
Level Effect
1 62.1%
2 66.5%
3 70.9%
4 75.4%
5 79.8%
6 84.3%
7 88.7%
8 93.1%
9 97.6%
10 102%
11 106.5%
12 110.9%
13 115.4%
14 119.8%
15 124.2%
Heat Sink

Heat Sink

+6.7% to Critical Chance, +2.8% to chance of initiating Active Modules.
Show Stat Progression (15 Levels)
Level Effect
1 n/a
2 n/a
3 n/a
4 n/a
5 n/a
6 n/a
7 n/a
8 n/a
9 n/a
10 n/a
11 n/a
12 n/a
13 n/a
14 n/a
15 n/a

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