Omen(アマー 艦船)

The Omen is a Combat ship from the Amarr Empire faction. It is designed for combat operations and features specialized subsystems.

説明

オーメンは、艦船設計におけるアマーの思考の典型的な例である。すなわち、厚い装甲と強力なレーザーである。熱放散の進歩により、オーメンはこの技術を持たない他の艦船よりも速くレーザーを発射することができる。

属性

hull points: 5700
firepower: 2645
armor: 17
energy capacity: 1840
data rate: 60

艦船スキル

ヘビービームレーザー

ヘビービームレーザー

1ターンの準備時間を経て、単体の敵ウィングにキネティックダメージを与え(ダメージ率: 164%)、30%の確率で2ターンの間ターゲットにリアクター故障を付与する。
成長推移 (15 レベル)
レベル 効果
1 164%
2 175%
3 187%
4 198%
5 210%
6 222%
7 234%
8 245%
9 257%
10 268%
11 280%
12 292%
13 304%
14 315%
15 327%
シールドエクステンダー

シールドエクステンダー

準備モジュールが起動するたびに、1ターンの間アーマーを6.2増加させる。スタック可能。
成長推移 (15 レベル)
レベル 効果
1 6.2
2 6.6
3 7.1
4 7.5
5 7.9
6 8.4
7 8.8
8 9.3
9 9.7
10 10.2
11 10.6
12 11.1
13 11.5
14 12
15 12.4
ヘビーパルスレーザー

ヘビーパルスレーザー

2ターンの準備時間を経て、すべての敵ウィングにキネティックダメージを与える(ダメージ率: 237%)。このスキルは45%の確率で2回発動する。
成長推移 (15 レベル)
レベル 効果
1 237%
2 253%
3 270%
4 287%
5 304%
6 321%
7 338%
8 355%
9 372%
10 389%
11 406%
12 423%
13 440%
14 457%
15 474%
アマター海軍ヒートシンク

アマター海軍ヒートシンク

準備が必要なアクティブスキルの発動確率を3%増加させる。キネティックダメージのクリティカル率を6.2%増加させる。
成長推移 (15 レベル)
レベル 効果
1 n/a
2 n/a
3 n/a
4 n/a
5 n/a
6 n/a
7 n/a
8 n/a
9 n/a
10 n/a
11 n/a
12 n/a
13 n/a
14 n/a
15 n/a

戦略分析とフリートビルド

The following fleet configurations demonstrate how Omen is utilized in combat, either as a core component or a target for counter-strategies.

Cheap Anti Tornado リファレンスID: #veV9OqSNgMhN

Ship: Omen
Lead: Bishop
Deputy: Falek
Formation: Intercept
Intercept counters Assault and Siege but is countered by Phalanx.
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Ship Rigs
  • Phase: Set Bonus (2): Before all your wings receive any damage, if no shields present, all your wings have a 20% chance to gain 1 stack of shield. Each wing can trigger this effect twice at most.
  • Phase: Set Bonus (2): Before all your wings receive any damage, if no shields present, all your wings have a 20% chance to gain 1 stack of shield. Each wing can trigger this effect twice at most.
  • Kinetics: Set Bonus (2): Kinetic damage increased by 10%.
Commander Implants
  • Charged Strike: Set Bonus (2): Increases damage by 1.8%. whenever you deal damage, stackable. 8 stacks at muximum.
  • Charged Strike: Set Bonus (2): Increases damage by 1.8%. whenever you deal damage, stackable. 8 stacks at muximum.
  • Offense: Set Bonus (2): Increases offense in battle by 8%.
Commander Implants
  • Tactics: Set Bonus (2): Increases tactics in battle by 8%.
  • Pirate Suppression: Set Bonus (2): Damage to pirates increased by 16%.
  • Tactics: Set Bonus (2): Increases tactics in battle by 8%.

Strong Against:

Ship: Dramiel
Lead: Yorlas / Deputy: Mens
Agent: Assault Captain
Increases damage of your wing by 5.6 % throughout the battle.
Formation: Intercept
Intercept counters Assault and Siege but is countered by Phalanx.
Ship: Tornado
Lead: Karth / Deputy: Yorlas
Agent: Tyrant Command
Increases damage of your primary wing by 6.2 %, Kinetic and Energy Critical Chance by 2.6 % throughout the battle.
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.

Weak Against:

Ship: Abaddon
Lead: Victor / Deputy: Karishal
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Ship: Oracle
Lead: Haatakan / Deputy: Draea
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.

Tactical Notes:
Good against different Tornado fleets. Can also use Tactical Suppression Unit

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