Haatakan(カルダリ コマンダー)
Haatakan is a commander affiliated with Caldari.
経歴とスキル
カーラキオタのCEOであり、カルダリの最も偉大な7人の指導者の一人。 あらゆるエリートに公には語れない「特異性」があるとするなら、ハータカンの場合は、常人には理解しがたい園芸への異常な情熱だろう。カルダリ宙域のコアから遠く離れた辺境の地で、彼女は自ら建設した城の中に広大な庭園を所有している。反乱の指導者ティバス・ヘスが彗星のごとく台頭し、カルダリ連合全体を掌握したとき、この牧歌的な場所はハータカンにとって大衆の怒りから逃れるための聖域となった。 絶望の時、彼女は幼少期の教育と生い立ちに導かれ、究極の政治的手腕と園芸を重ね合わせていた。辛抱強く灌漑し、育てることでのみ、時間が触媒となって花々の素晴らしく魅惑的な香りを得ることができるのだと。ヘスの使者が同盟を求めて元カーラキオタCEOの城に再び足を踏み入れたとき、彼女の手に握られた花のように、ハータカンの人生の新たな章が咲き誇ろうとしている。
スキルツリー
-
(アクティブ) アドバイザー買収
敵の主任司令官から10.5%の戦術を吸収する(戦術の影響を受ける)。
レベル成長を見る
レベル 効果 1 10.5% 2 11.2% 3 11.9% 4 12.7% 5 13.4% 6 14.2% 7 14.9% 8 15.7% 9 16.4% 10 17.2% 11 17.9% 12 18.7% 13 19.4% 14 20.1% 15 20.9% -
(パッシブ) 金の力
4ターン目からダメージ+27.5%。
レベル成長を見る
レベル 効果 1 27.5% 2 29.5% 3 31.4% 4 33.4% 5 35.4% 6 37.3% 7 39.3% -
(アクティブ) 戦術的制圧
単体の敵ウィングにキネティックダメージを与える(ダメージ率: 82.5%、戦術の影響を受ける)。
レベル成長を見る
レベル 効果 1 82.5% 2 88.4% 3 94.3% 4 100.2% 5 106.1% 6 112% 7 117.9% 8 123.8% 9 129.6% 10 135.5% 11 141.4% 12 147.3% 13 153.2% 14 159.1% 15 165% -
(パッシブ) 財力の威光
2ターンの間、敵の主任司令官の戦術を20%減少させる。
レベル成長を見る
レベル 効果 1 20% 2 22.5% 3 25% 4 27.5% 5 30% 6 32.5% 7 35% -
(アクティブ) 莫大な賞金
敵のウィングに「賞金」をかけ、受けるキネティックダメージを12.5%増加させる(スタック可能)。スキル発動確率は毎ターン20%ずつ減少するが、25%を下回ることはない。
レベル成長を見る
レベル 効果 1 12.5% 2 13.4% 3 14.3% 4 15.2% 5 16.1% 6 17% 7 17.9% 8 18.8% 9 19.6% 10 20.5% 11 21.4% 12 22.3% 13 23.2% 14 24.1% 15 25% -
(パッシブ) 金に群がる勇気
キネティックダメージを与える(ダメージ率: 76%、戦術の影響を受ける)。
レベル成長を見る
レベル 効果 1 76% 2 88% 3 101% 4 113% 5 126% 6 138% 7 151% -
(アクティブ) ローズガード
戦闘の最初の3ターン間、キネティックダメージ耐性を8.8%増加させる(戦術の影響を受ける)。
レベル成長を見る
レベル 効果 1 8.8% 2 9.4% 3 10% 4 10.6% 5 11.3% 6 11.9% 7 12.5% 8 13.1% 9 13.8% 10 14.4% 11 15% 12 15.6% 13 16.3% 14 16.9% 15 17.5% -
(パッシブ) 緊急買収
ダメージを受ける前に、4.3%の確率でフォースシールドを1スタック獲得する。
レベル成長を見る
レベル 効果 1 4.3% 2 5% 3 5.7% 4 6.5% 5 7.2% 6 7.9% 7 8.6% -
(アクティブ) ニルヴァーナ・キセノンボム
すべての敵ウィングにキネティックダメージを与える(ダメージ率: 91%、戦術の影響を受ける)。スキル発動確率は20%増加するが、最大80%まで。
レベル成長を見る
レベル 効果 1 91% 2 97% 3 103% 4 110% 5 116% 6 123% 7 129% 8 136% 9 142% 10 149% 11 155% 12 162% 13 168% 14 175% 15 181% -
(パッシブ) 防衛システム突破
ターゲットのアーマーを50%無視する。
レベル成長を見る
レベル 効果 1 50% 2 58.3% 3 66.7% 4 75% 5 83.3% 6 91.7% 7 100%
戦略分析とフリートビルド
Commanders frequently deploy Haatakan in fleet configurations as shown below. This commander plays a pivotal role in these community-tested strategies.
Abaddon Counter Type 1 リファレンスID: #9Gycg42B0LTu
Ship: Oracle
Lead: Haatakan
Deputy: Draea
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.
Agent: Omni Dominator
When your Commanders and ships are from 3 different factions, increases chance of activating Active and Barrage modules by 5 % in the first 3 turns of the battle. Additionally, increases damage of Lead Commander by 6.2 % and repair amount of Deputy Commander by 13.3 %
Ship Rigs
- Firepower: Set Bonus (2): Increases ship firepower by 8%.
- Firepower: Set Bonus (2): Increases ship firepower by 8%.
- Divine Synergy Drive: When fitted by Oracle : Increases damage dealt by Active skills and modules of your wing and Commanders by 5.8%.
Commander Implants
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Annihilation Mapping System: When fitted by Haatakan : Drains 14.7% Offense from Lead Commander of the enemy fleet and converts it into your own Tactics (influenced by Tactics).
Commander Implants
- Data Rate: Set Bonus (2): Increases data rate by 17.
- Data Rate: Set Bonus (2): Increases data rate by 17.
- Void Suppression Device: When fitted by Draea : When Shock Grenade triggers Reactor Failure on an enemy, there is a 85% chance to inflict the effect on another random enemy Commander.
Strong Against:
Ship: Abaddon
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Ship: Drake
Agent: Absolute Defense
Reduces damage of your wings and enemy wings by 7.1 % in the first 3 turns, repairs your wings (Repair Rate: 143.9 %) at the beginning of the 4th turn.
Formation: Phalanx
Phalanx counters Intercept and Siege but is countered by Encirclement.
Weak Against:
Ship: Oracle
Agent: Omni Dominator
When your Commanders and ships are from 3 different factions, increases chance of activating Active and Barrage modules by 5 % in the first 3 turns of the battle. Additionally, increases damage of Lead Commander by 6.2 % and repair amount of Deputy Commander by 13.3 %
Formation: Phalanx
Phalanx counters Intercept and Siege but is countered by Encirclement.
Tactical Notes:
Quite strong against anything that has issues with control, great against drakes, good vs Abaddons that don't have Falek. Can perform decently against some other fleets compositions.
Quite strong against anything that has issues with control, great against drakes, good vs Abaddons that don't have Falek. Can perform decently against some other fleets compositions.
Anti Victor Abaddon リファレンスID: #k9iF-p9oqqYJ
Ship: Abaddon
Lead: Haatakan
Deputy: Karishal
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Agent: Omni Dominator
When your Commanders and ships are from 3 different factions, increases chance of activating Active and Barrage modules by 5 % in the first 3 turns of the battle. Additionally, increases damage of Lead Commander by 6.2 % and repair amount of Deputy Commander by 13.3 %
Ship Rigs
- Energy: Set Bonus (2): Increases energy by 8%.
- Energy: Set Bonus (2): Increases energy by 8%.
- Data Rate: Set Bonus (2): Increases ship data rate by +17.
Commander Implants
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Annihilation Mapping System: When fitted by Haatakan : Drains 14.7% Offense from Lead Commander of the enemy fleet and converts it into your own Tactics (influenced by Tactics).
Commander Implants
- Data Rate: Set Bonus (2): Increases data rate by 17.
- Data Rate: Set Bonus (2): Increases data rate by 17.
- Data Rate: Set Bonus (2): Increases data rate by 17.
Strong Against:
Ship: Abaddon
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Ship: Oracle
Agent: Omni Dominator
When your Commanders and ships are from 3 different factions, increases chance of activating Active and Barrage modules by 5 % in the first 3 turns of the battle. Additionally, increases damage of Lead Commander by 6.2 % and repair amount of Deputy Commander by 13.3 %
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Ship: Thunderchild
Agent: Absolute Defense
Reduces damage of your wings and enemy wings by 7.1 % in the first 3 turns, repairs your wings (Repair Rate: 143.9 %) at the beginning of the 4th turn.
Formation: Phalanx
Phalanx counters Intercept and Siege but is countered by Encirclement.
Weak Against:
Ship: Abaddon
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Ship: Drake
Agent: Absolute Defense
Reduces damage of your wings and enemy wings by 7.1 % in the first 3 turns, repairs your wings (Repair Rate: 143.9 %) at the beginning of the 4th turn.
Formation: Phalanx
Phalanx counters Intercept and Siege but is countered by Encirclement.
Ship: Oracle
Agent: Assault Captain
Increases damage of your wing by 5.6 % throughout the battle.
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.
Tactical Notes:
Anti Victor or Tactics related builds, (mostly abaddons) Can Survive Tornados with 3A, and mostly wins against Tornados with Mens. Can perform decently against drakes, based on their assets and optimization. Turret can be swapped for Evasion, can increase survivability against Tornados with.
Anti Victor or Tactics related builds, (mostly abaddons) Can Survive Tornados with 3A, and mostly wins against Tornados with Mens. Can perform decently against drakes, based on their assets and optimization. Turret can be swapped for Evasion, can increase survivability against Tornados with.