Falek (командир Амарр)

Falek is a commander affiliated with Amarr.

Біографія та вміння

Falek Grange користується глибокою довірою Jamyl з Дому Sarum, спадкоємиці одного з п'яти наймогутніших домів Amarr. Він також ставився до Jamyl як до власної дочки. Однак через вбивцю, надісланого придворним камергером Karsoth, процес активації клона Falek був перерваний, і його пам'ять була втрачена. Капсулу з його тілом врятував Jonas, капітан корабля Retford. Під час перебування з екіпажем Retford, Falek передав усі свої знання капсуліра молодому Gear, який прагнув вчитися та ласкаво називав його 'Marius'. Доля знову звела Falek з Jamyl, але на той час 'Marius' дивився на насильство та амбіції Jamyl із презирством, і вони стали один для одного чужинцями.

Дерево вмінь

  • (Активна) Хрещення
    На 2-му ході бою ініціює Хрещення на 1 Командира і передає йому 25% ваших власних атрибутів.
    Переглянути прогрес рівнів
    Рівень Ефект
    1 25%
    2 26.7%
    3 28.5%
    4 30.3%
    5 32.1%
    6 33.9%
    7 35.7%
    8 37.5%
    9 39.2%
    10 41%
    11 42.8%
    12 44.6%
    13 46.4%
    14 48.2%
    15 50%
  • (Пасивна) Божественне зцілення
    Відновлює вашу ланку один раз кожного ходу з 3-го по 5-й хід (Рівень відновлення: відповідно 177.5% / 118.3% / 59.2%).
    Переглянути прогрес рівнів
    Рівень Ефект
    1 {"value_1":"177.5%","value_2":"118.3%","value_3":"59.2%"}
    2 {"value_1":"207%","value_2":"138%","value_3":"69%"}
    3 {"value_1":"236.6%","value_2":"157.7%","value_3":"78.9%"}
    4 {"value_1":"266.2%","value_2":"177.4%","value_3":"88.7%"}
    5 {"value_1":"295.7%","value_2":"197.1%","value_3":"98.6%"}
    6 {"value_1":"325.3%","value_2":"216.9%","value_3":"108.4%"}
    7 {"value_1":"355%","value_2":"236.7%","value_3":"118.3%"}
  • (Активна) Штурм
    50% шанс накласти Швидке реагування на всіх ваших Командирів з 3-го по 5-й хід бою.
    Переглянути прогрес рівнів
    Рівень Ефект
    1 50%
    2 53.5%
    3 57.1%
    4 60.7%
    5 64.2%
    6 67.8%
    7 71.4%
    8 75%
    9 78.5%
    10 82.1%
    11 85.7%
    12 89.2%
    13 92.8%
    14 96.4%
    15 100%
  • (Пасивна) Запал
    Збільшує шанс активації Активних навичок на 5.8%.
    Переглянути прогрес рівнів
    Рівень Ефект
    1 5.8%
    2 6.7%
    3 7.7%
    4 8.7%
    5 9.6%
    6 10.6%
    7 11.6%
  • (Активна) Божественний щит
    Знижує отриману вами кінетичну шкоду на 24%, але ви отримуєте додаткову шкоду (Рівень шкоди: 300%) кожного ходу, коли перебуваєте під дією Опіку (залежить від ініціатора).
    Переглянути прогрес рівнів
    Рівень Ефект
    1 24%
    2 25.7%
    3 27.4%
    4 29.1%
    5 30.8%
    6 32.5%
    7 34.3%
    8 36%
    9 37.7%
    10 39.4%
    11 41.1%
    12 42.8%
    13 44.6%
    14 46.3%
    15 48%
  • (Пасивна) Прощення
    Знижує отриману вами шкоду від Опіку на 7.7%.
    Переглянути прогрес рівнів
    Рівень Ефект
    1 7.7%
    2 8.9%
    3 10.2%
    4 11.5%
    5 12.7%
    6 14%
    7 15.3%
  • (Активна) Божественна благодать
    Збільшує Атаку на 30.41 після завдання кінетичної шкоди для Командирів, які зазнали впливу Хрещення, сумується, максимум 5 зарядів.
    Переглянути прогрес рівнів
    Рівень Ефект
    1 30.41
    2 32.58
    3 34.75
    4 36.93
    5 39.1
    6 41.27
    7 43.44
    8 45.62
    9 47.79
    10 49.96
    11 52.13
    12 54.3
    13 56.48
    14 58.65
    15 60.82
  • (Пасивна) Свята благодать
    Збільшує Тактику на 30.41 після завдання енергетичної шкоди для Командирів, які зазнали впливу Хрещення, сумується, максимум 5 зарядів.
    Переглянути прогрес рівнів
    Рівень Ефект
    1 30.41
    2 35.48
    3 40.55
    4 45.62
    5 50.68
    6 55.75
    7 60.82
  • (Активна) Святе світло
    Відновлює вашу ланку (Рівень відновлення: 85.7%).
    Переглянути прогрес рівнів
    Рівень Ефект
    1 85.7%
    2 91.8%
    3 97.9%
    4 104%
    5 110.1%
    6 116.3%
    7 122.4%
    8 128.5%
    9 134.6%
    10 140.7%
    11 146.9%
    12 153%
    13 159.1%
    14 165.2%
    15 171.3%
  • (Пасивна) Сяйво
    Накладає Реактивний ремонт на ціль, щоб мати 70% шанс відновити 38.3% отриманої вами шкоди протягом 2 ходів. Ефект спрацьовує лише раз за хід.
    Переглянути прогрес рівнів
    Рівень Ефект
    1 {"value_1":"70%","value_2":"38.3%"}
    2 {"value_1":"70%","value_2":"44.6%"}
    3 {"value_1":"70%","value_2":"51%"}
    4 {"value_1":"70%","value_2":"57.4%"}
    5 {"value_1":"70%","value_2":"63.8%"}
    6 {"value_1":"70%","value_2":"70.2%"}
    7 {"value_1":"70%","value_2":"76.6%"}

Стратегічний аналіз і білди флоту

Commanders frequently deploy Falek in fleet configurations as shown below. This commander plays a pivotal role in these community-tested strategies.

Vexor Farm Build Ідентифікатор: #lRRQq40daJGx

Ship: Vexor
Lead: Alexander
Deputy: Falek
Formation: Phalanx
Phalanx counters Intercept and Siege but is countered by Encirclement.
Agent: Armored Guard
Increases Armor of your wing by 3.2.
Ship Rigs
  • Repair: Set Bonus (2): Repair amount increased by 8%.
  • Repair: Set Bonus (2): Repair amount increased by 8%.
  • Repair: Set Bonus (2): Repair amount increased by 8%.
Commander Implants
  • Repair: Set Bonus (2): Repair amount increased by 8%.
  • Repair: Set Bonus (2): Repair amount increased by 8%.
  • Repair: Set Bonus (2): Repair amount increased by 8%.
Commander Implants
  • Repair: Set Bonus (2): Repair amount increased by 8%.
  • Repair: Set Bonus (2): Repair amount increased by 8%.
  • Repair: Set Bonus (2): Repair amount increased by 8%.

Strong Against:

Ship: Vexor
Lead: Alexander / Deputy: Santimona
Agent: Drone Assault
Increases Armor of all your drone wings by 4.7. At the first turn of the battle, one of your drone wings inflicts Fire Control System Disrupted on all enemy wings for 2 turns.
Formation: Phalanx
Phalanx counters Intercept and Siege but is countered by Encirclement.
Ship: Scythe
Lead: Alexander / Deputy: Mila
Agent: Drone Assault
Increases Armor of all your drone wings by 4.7. At the first turn of the battle, one of your drone wings inflicts Fire Control System Disrupted on all enemy wings for 2 turns.
Formation: Phalanx
Phalanx counters Intercept and Siege but is countered by Encirclement.

Weak Against:

Ship: Tornado
Lead: Karth / Deputy: Yorlas
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.
Ship: Abaddon
Lead: Karishal / Deputy: Jamyl I
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Intercept
Intercept counters Assault and Siege but is countered by Phalanx.

Tactical Notes:
vexor farm build with falek, great for overnight builds

Cheap Anti Tornado Ідентифікатор: #veV9OqSNgMhN

Ship: Omen
Lead: Bishop
Deputy: Falek
Formation: Intercept
Intercept counters Assault and Siege but is countered by Phalanx.
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Ship Rigs
  • Phase: Set Bonus (2): Before all your wings receive any damage, if no shields present, all your wings have a 20% chance to gain 1 stack of shield. Each wing can trigger this effect twice at most.
  • Phase: Set Bonus (2): Before all your wings receive any damage, if no shields present, all your wings have a 20% chance to gain 1 stack of shield. Each wing can trigger this effect twice at most.
  • Kinetics: Set Bonus (2): Kinetic damage increased by 10%.
Commander Implants
  • Charged Strike: Set Bonus (2): Increases damage by 1.8%. whenever you deal damage, stackable. 8 stacks at muximum.
  • Charged Strike: Set Bonus (2): Increases damage by 1.8%. whenever you deal damage, stackable. 8 stacks at muximum.
  • Offense: Set Bonus (2): Increases offense in battle by 8%.
Commander Implants
  • Tactics: Set Bonus (2): Increases tactics in battle by 8%.
  • Pirate Suppression: Set Bonus (2): Damage to pirates increased by 16%.
  • Tactics: Set Bonus (2): Increases tactics in battle by 8%.

Strong Against:

Ship: Dramiel
Lead: Yorlas / Deputy: Mens
Agent: Assault Captain
Increases damage of your wing by 5.6 % throughout the battle.
Formation: Intercept
Intercept counters Assault and Siege but is countered by Phalanx.
Ship: Tornado
Lead: Karth / Deputy: Yorlas
Agent: Tyrant Command
Increases damage of your primary wing by 6.2 %, Kinetic and Energy Critical Chance by 2.6 % throughout the battle.
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.

Weak Against:

Ship: Abaddon
Lead: Victor / Deputy: Karishal
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Ship: Oracle
Lead: Haatakan / Deputy: Draea
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.

Tactical Notes:
Good against different Tornado fleets. Can also use Tactical Suppression Unit

Anti Tornado build Ідентифікатор: #LoXr2IgKaDXv

Ship: Abaddon
Lead: Karishal
Deputy: Falek
Formation: Intercept
Intercept counters Assault and Siege but is countered by Phalanx.
Agent: Tyrant Command
Increases damage of your primary wing by 6.2 %, Kinetic and Energy Critical Chance by 2.6 % throughout the battle.
Ship Rigs
  • Tenacity: Set Bonus (2): Increases Kinetic damage resistance by 0.8% whenever you receive damage. Stackable, maximum 8 stacks.
  • Tenacity: Set Bonus (2): Increases Kinetic damage resistance by 0.8% whenever you receive damage. Stackable, maximum 8 stacks.
  • Star Anihilation: Set Bonus (2): Damage to grid defenders 12%.
Commander Implants
  • Tactics: Set Bonus (2): Increases tactics in battle by 8%.
  • Tactics: Set Bonus (2): Increases tactics in battle by 8%.
  • Pirate Suppression: Set Bonus (2): Damage to pirates increased by 16%.
Commander Implants
  • Shielded Repair: Set Bonus (2): When your ship squads are being repaired. reduces their received damage by 3.8% for 1 turn.
  • Shielded Repair: Set Bonus (2): When your ship squads are being repaired. reduces their received damage by 3.8% for 1 turn.
  • Defense break: Set Bonus (2): Damage to Structure Defenders 12%.

Strong Against:

Ship: Oracle
Lead: Alexander / Deputy: Santimona
Agent: Omni Dominator
When your Commanders and ships are from 3 different factions, increases chance of activating Active and Barrage modules by 5 % in the first 3 turns of the battle. Additionally, increases damage of Lead Commander by 6.2 % and repair amount of Deputy Commander by 13.3 %
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.
Ship: Tornado
Lead: Karth / Deputy: Yorlas
Agent: Tyrant Command
Increases damage of your primary wing by 6.2 %, Kinetic and Energy Critical Chance by 2.6 % throughout the battle.
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.

Weak Against:

Ship: Abaddon
Lead: Karishal / Deputy: Victor
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Ship: Drake
Lead: Haatakan / Deputy: Otro
Agent: Absolute Defense
Reduces damage of your wings and enemy wings by 7.1 % in the first 3 turns, repairs your wings (Repair Rate: 143.9 %) at the beginning of the 4th turn.
Formation: Phalanx
Phalanx counters Intercept and Siege but is countered by Encirclement.

Tactical Notes:
Can switch points from 3b subskill to invest in 2b burn protection if going against Tornado with Tactical Agent

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