Abaddon (корабель Імперія Амарр)
The Abaddon is a Combat ship from the Amarr Empire faction. It is designed for combat operations and features specialized subsystems.
Опис
Корабель класу Abaddon — це небесне знаряддя руйнування. Він створений для того, щоб вступати в бій із самого початку, націлюючись на ворогів на відстані та випускаючи по них залп за залпом, і залишатися неушкодженим на полі бою, доки кожен єретик у полі зору не буде розірваний на шматки.
Характеристики
hull points: 6300
firepower: 2070
armor: 18
energy capacity: 2990
data rate: 37
Навички корабля
Придушення променевим лазером
Потребує 1 хід на підготовку, потім завдає енергетичної шкоди ворожій ланці (Рівень шкоди: 135%, шкода збільшується, якщо ваша ланка має вищу Енергію, ніж ворожа ланка).
Прогрес характеристик (15 Рівень)
| Рівень | Ефект |
|---|---|
| 1 | 135% |
| 2 | 144% |
| 3 | 154% |
| 4 | 164% |
| 5 | 173% |
| 6 | 183% |
| 7 | 193% |
| 8 | 202% |
| 9 | 212% |
| 10 | 222% |
| 11 | 232% |
| 12 | 241% |
| 13 | 251% |
| 14 | 261% |
| 15 | 270% |
Енергетичний щит
Коли ця ланка та її Головний командир ініціюють модулі або таланти, які потребують ходів на підготовку, знижує отриману шкоду цієї ланки на 5.7% протягом 2 ходів, не сумується.
Прогрес характеристик (15 Рівень)
| Рівень | Ефект |
|---|---|
| 1 | 5.7% |
| 2 | 6.1% |
| 3 | 6.5% |
| 4 | 6.9% |
| 5 | 7.3% |
| 6 | 7.7% |
| 7 | 8.1% |
| 8 | 8.5% |
| 9 | 8.9% |
| 10 | 9.3% |
| 11 | 9.7% |
| 12 | 10.1% |
| 13 | 10.6% |
| 14 | 11% |
| 15 | 11.4% |
Синхронізований загороджувальний вогонь
Випадковим чином завдає 1-3 екземпляри енергетичної шкоди ворожій ланці (Рівень шкоди: 26.1%), причому кожен удар вибирає ціль незалежно. Якщо ваш Головний командир має вищу Тактику, ніж ворожий Головний командир, шанс ініціювання 2-го та 3-го ударів буде збільшено.
Прогрес характеристик (15 Рівень)
| Рівень | Ефект |
|---|---|
| 1 | 26.1% |
| 2 | 27.9% |
| 3 | 29.8% |
| 4 | 31.7% |
| 5 | 33.5% |
| 6 | 35.4% |
| 7 | 37.3% |
| 8 | 39.1% |
| 9 | 41% |
| 10 | 42.9% |
| 11 | 44.7% |
| 12 | 46.6% |
| 13 | 48.5% |
| 14 | 50.4% |
| 15 | 52.2% |
Модуль екстреного ремонту
Протягом перших 3 ходів бою ви маєте 65% шанс відновити цю ланку (Рівень відновлення: 23.8%) під час отримання шкоди.
Прогрес характеристик (15 Рівень)
| Рівень | Ефект |
|---|---|
| 1 | 23.8% |
| 2 | 29.8% |
| 3 | 31.8% |
| 4 | 33.8% |
| 5 | 35.8% |
| 6 | 37.8% |
| 7 | 39.8% |
| 8 | 41.8% |
| 9 | 43.8% |
| 10 | 45.8% |
| 11 | 47.8% |
| 12 | 49.8% |
| 13 | 51.8% |
| 14 | 53.8% |
| 15 | 55.8% |
Стратегічний аналіз і білди флоту
The following fleet configurations demonstrate how Abaddon is utilized in combat, either as a core component or a target for counter-strategies.
Abaddon/Jamyl/Karishal Ідентифікатор: #4brak1BFRGRz
Ship: Abaddon
Lead: Jamyl I
Deputy: Karishal
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Ship Rigs
- Energy: Set Bonus (2): Increases energy by 8%.
- Energy: Set Bonus (2): Increases energy by 8%.
- Energy: Set Bonus (2): Increases energy by 8%.
Commander Implants
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
Commander Implants
- Data Rate: Set Bonus (2): Increases data rate by 17.
- Data Rate: Set Bonus (2): Increases data rate by 17.
- Data Rate: Set Bonus (2): Increases data rate by 17.
Strong Against:
Ship: Thunderchild
Agent: Shockwave Strike
Your wing gains 19.4 % HP Nosferatu, and there is a 50% chance to deal Energy damage (DMG Rate: 21.9 %) to the target after initiating Direct Fire.
Formation: Phalanx
Phalanx counters Intercept and Siege but is countered by Encirclement.
Ship: Vexor
Agent: Absolute Defense
Reduces damage of your wings and enemy wings by 7.1 % in the first 3 turns, repairs your wings (Repair Rate: 143.9 %) at the beginning of the 4th turn.
Formation: Phalanx
Phalanx counters Intercept and Siege but is countered by Encirclement.
Weak Against:
Ship: Drake
Agent: Swift Vanguard
Increases Offense and Tactics of all your Commanders by 25.5 in battle.
Formation: Phalanx
Phalanx counters Intercept and Siege but is countered by Encirclement.
Tactical Notes:
I select intercept formation and put it on karishal to give 2 formations to switch between
I select intercept formation and put it on karishal to give 2 formations to switch between
Anti Tornado build Ідентифікатор: #LoXr2IgKaDXv
Ship: Abaddon
Lead: Karishal
Deputy: Falek
Formation: Intercept
Intercept counters Assault and Siege but is countered by Phalanx.
Agent: Tyrant Command
Increases damage of your primary wing by 6.2 %, Kinetic and Energy Critical Chance by 2.6 % throughout the battle.
Ship Rigs
- Tenacity: Set Bonus (2): Increases Kinetic damage resistance by 0.8% whenever you receive damage. Stackable, maximum 8 stacks.
- Tenacity: Set Bonus (2): Increases Kinetic damage resistance by 0.8% whenever you receive damage. Stackable, maximum 8 stacks.
- Star Anihilation: Set Bonus (2): Damage to grid defenders 12%.
Commander Implants
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Pirate Suppression: Set Bonus (2): Damage to pirates increased by 16%.
Commander Implants
- Shielded Repair: Set Bonus (2): When your ship squads are being repaired. reduces their received damage by 3.8% for 1 turn.
- Shielded Repair: Set Bonus (2): When your ship squads are being repaired. reduces their received damage by 3.8% for 1 turn.
- Defense break: Set Bonus (2): Damage to Structure Defenders 12%.
Strong Against:
Ship: Oracle
Agent: Omni Dominator
When your Commanders and ships are from 3 different factions, increases chance of activating Active and Barrage modules by 5 % in the first 3 turns of the battle. Additionally, increases damage of Lead Commander by 6.2 % and repair amount of Deputy Commander by 13.3 %
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.
Weak Against:
Ship: Abaddon
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Ship: Drake
Agent: Absolute Defense
Reduces damage of your wings and enemy wings by 7.1 % in the first 3 turns, repairs your wings (Repair Rate: 143.9 %) at the beginning of the 4th turn.
Formation: Phalanx
Phalanx counters Intercept and Siege but is countered by Encirclement.
Tactical Notes:
Can switch points from 3b subskill to invest in 2b burn protection if going against Tornado with Tactical Agent
Can switch points from 3b subskill to invest in 2b burn protection if going against Tornado with Tactical Agent
Anti Victor Abaddon Ідентифікатор: #k9iF-p9oqqYJ
Ship: Abaddon
Lead: Haatakan
Deputy: Karishal
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Agent: Omni Dominator
When your Commanders and ships are from 3 different factions, increases chance of activating Active and Barrage modules by 5 % in the first 3 turns of the battle. Additionally, increases damage of Lead Commander by 6.2 % and repair amount of Deputy Commander by 13.3 %
Ship Rigs
- Energy: Set Bonus (2): Increases energy by 8%.
- Energy: Set Bonus (2): Increases energy by 8%.
- Data Rate: Set Bonus (2): Increases ship data rate by +17.
Commander Implants
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Annihilation Mapping System: When fitted by Haatakan : Drains 14.7% Offense from Lead Commander of the enemy fleet and converts it into your own Tactics (influenced by Tactics).
Commander Implants
- Data Rate: Set Bonus (2): Increases data rate by 17.
- Data Rate: Set Bonus (2): Increases data rate by 17.
- Data Rate: Set Bonus (2): Increases data rate by 17.
Strong Against:
Ship: Abaddon
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Ship: Oracle
Agent: Omni Dominator
When your Commanders and ships are from 3 different factions, increases chance of activating Active and Barrage modules by 5 % in the first 3 turns of the battle. Additionally, increases damage of Lead Commander by 6.2 % and repair amount of Deputy Commander by 13.3 %
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Ship: Thunderchild
Agent: Absolute Defense
Reduces damage of your wings and enemy wings by 7.1 % in the first 3 turns, repairs your wings (Repair Rate: 143.9 %) at the beginning of the 4th turn.
Formation: Phalanx
Phalanx counters Intercept and Siege but is countered by Encirclement.
Weak Against:
Ship: Abaddon
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Ship: Drake
Agent: Absolute Defense
Reduces damage of your wings and enemy wings by 7.1 % in the first 3 turns, repairs your wings (Repair Rate: 143.9 %) at the beginning of the 4th turn.
Formation: Phalanx
Phalanx counters Intercept and Siege but is countered by Encirclement.
Ship: Oracle
Agent: Assault Captain
Increases damage of your wing by 5.6 % throughout the battle.
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.
Tactical Notes:
Anti Victor or Tactics related builds, (mostly abaddons) Can Survive Tornados with 3A, and mostly wins against Tornados with Mens. Can perform decently against drakes, based on their assets and optimization. Turret can be swapped for Evasion, can increase survivability against Tornados with.
Anti Victor or Tactics related builds, (mostly abaddons) Can Survive Tornados with 3A, and mostly wins against Tornados with Mens. Can perform decently against drakes, based on their assets and optimization. Turret can be swapped for Evasion, can increase survivability against Tornados with.