Blaque(盖伦特 指挥官)
Blaque is a commander affiliated with Gallente.
背景与技能
门塔斯·布拉克是联邦中最狡猾和冷酷无情的人之一,几十年来一直活跃在权力殿堂中。他在近四十岁时登上了国家政治舞台,在家乡孤寂星域选区当选为参议员。作为社会民主党的一员,他支持孤立主义政策,这使他与当时的主流民意格格不入。他设法获得了首席参议员的职位,在那里他发现自己经常与索罗·弗雷坦总统发生冲突。 在竞选总统失败后,布拉克仍然是弗雷坦在政治上的眼中钉。他敦促联邦对敌人采取进攻姿态,对叛徒冷酷无情,并对外国人保持怀疑。弗雷坦任命他的老对手担任联邦情报局的主管。布拉克立即成立了内部调查与联邦安全特别部,通常被称为“黑鹰”,并赋予他们广泛的权力,以铲除联邦的叛徒和阴谋家。
技能树
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(主动) 敌我识别
对敌人施加标记。如果敌方舰队中有盖伦特指挥官,则增加其受到的动能伤害 7.5%;否则对所有敌方指挥官施加解码器错误,持续2回合。
查看等级成长
等级 效果 1 7.5% 2 8% 3 8.6% 4 9.1% 5 9.6% 6 10.2% 7 10.7% 8 11.3% 9 11.8% 10 12.3% 11 12.9% 12 13.4% 13 13.9% 14 14.5% 15 15% -
(被动) 增强信号
发动几率 +12.5%。
查看等级成长
等级 效果 1 12.5% 2 14.6% 3 16.7% 4 18.8% 5 20.8% 6 22.9% 7 25% -
(主动) 结构瓦解
对所有敌方编队造成能量伤害(伤害率:42.5%,受战术属性影响)。
查看等级成长
等级 效果 1 42.5% 2 45.5% 3 48.6% 4 51.6% 5 54.6% 6 57.7% 7 60.7% 8 63.8% 9 66.8% 10 69.8% 11 72.9% 12 75.9% 13 78.9% 14 82% 15 85% -
(被动) 伤残
有 50% 几率对敌方编队施加无法维修,持续1回合。
查看等级成长
等级 效果 1 50% 2 58.3% 3 66.7% 4 75% 5 83.3% 6 91.7% 7 100% -
(主动) 尘埃陷阱
对你所有的编队施加尘埃陷阱,持续2回合。当你的编队受到伤害时,你有 25% 几率对单一敌方编队施加粒子尘埃(伤害率:120%,受战术属性影响),持续1回合,可叠加。
查看等级成长
等级 效果 1 25% 2 26.7% 3 28.5% 4 30.3% 5 32.1% 6 33.9% 7 35.7% 8 37.5% 9 39.2% 10 41% 11 42.8% 12 44.6% 13 46.4% 14 48.2% 15 50% -
(被动) 高频
伤害率 +32.5%。
查看等级成长
等级 效果 1 32.5% 2 37.9% 3 43.3% 4 48.8% 5 54.2% 6 59.6% 7 65% -
(主动) 阴谋败露
移除所有敌方指挥官的所有增益效果,并施加阴谋败露(在敌方编队造成伤害之前,有 12.5% 几率对其施加短路,持续1回合)。
查看等级成长
等级 效果 1 12.5% 2 13.4% 3 14.3% 4 15.2% 5 16.1% 6 17% 7 17.9% 8 18.8% 9 19.6% 10 20.5% 11 21.4% 12 22.3% 13 23.2% 14 24.1% 15 25% -
(被动) 挫败
对单一敌方编队造成动能伤害(伤害率:60%,受战术属性影响)。
查看等级成长
等级 效果 1 60% 2 70% 3 80% 4 90% 5 100% 6 110% 7 120% -
(主动) 煽动
攻击力最高的敌方指挥官对单一敌方编队造成动能伤害(伤害率:92.5%,受该敌方指挥官的攻击力影响)。该技能的发动几率受你的战术属性影响。
查看等级成长
等级 效果 1 92.5% 2 99.1% 3 105.7% 4 112.3% 5 118.9% 6 125.5% 7 132.1% 8 138.8% 9 145.4% 10 152% 11 158.6% 12 165.2% 13 171.8% 14 178.4% 15 185% -
(被动) 分而治之
战术属性最高的敌方指挥官对单一敌方编队造成能量伤害(伤害率:60%,受该敌方指挥官的战术属性影响)。
查看等级成长
等级 效果 1 60% 2 70% 3 80% 4 90% 5 100% 6 110% 7 120%
战略分析与舰队配装
Commanders frequently deploy Blaque in fleet configurations as shown below. This commander plays a pivotal role in these community-tested strategies.
Omni tank Vicia oracle vs drizzle drake inspired 参考ID: #qyRRZS5QfBtF
Ship: Drake
Lead: Karishal
Deputy: Blaque
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Agent: Omni Dominator
When your Commanders and ships are from 3 different factions, increases chance of activating Active and Barrage modules by 5 % in the first 3 turns of the battle. Additionally, increases damage of Lead Commander by 6.2 % and repair amount of Deputy Commander by 13.3 %
Ship Rigs
- Siege: Set Bonus (2): Increases siege damage by 60.
- Kinetics: Set Bonus (2): Kinetic damage increased by 10%.
- Kinetics: Set Bonus (2): Kinetic damage increased by 10%.
Commander Implants
- XP: Set Bonus (2): EXP Gain 10%.
- Apotheosis: Set Bonus (2): Increases chance of initiating Active skills by 4%.
- Apotheosis: Set Bonus (2): Increases chance of initiating Active skills by 4%.
Commander Implants
- Apotheosis: Set Bonus (2): Increases chance of initiating Active skills by 4%.
- Apotheosis: Set Bonus (2): Increases chance of initiating Active skills by 4%.
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
Strong Against:
Ship: Abaddon
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Ship: Drake
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Phalanx
Phalanx counters Intercept and Siege but is countered by Encirclement.
Ship: Apocalypse
Agent: Absolute Defense
Reduces damage of your wings and enemy wings by 7.1 % in the first 3 turns, repairs your wings (Repair Rate: 143.9 %) at the beginning of the 4th turn.
Formation: Intercept
Intercept counters Assault and Siege but is countered by Phalanx.
Weak Against:
Ship: Orthrus
Agent: Tyrant Command
Increases damage of your primary wing by 6.2 %, Kinetic and Energy Critical Chance by 2.6 % throughout the battle.
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.
Ship: Tornado
Agent: Superconductive Response Core
In the first 3 turns of the battle, all your Commanders have a 33 % chance to gain Quick Response, and the initiating chance of their Active skills is increased by 1.7 %.
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.
Tactical Notes:
The whole point was to find a good use for Omni Dominator fleet agent, Karishal works against heal builds, Kari+drake works awesome vs Abbadon, Blake helps to take buffs from enemy. REQUIRES CROSS FINGERS for Decoder Error(but this, literary, makes it more fun!) ≈60% winrate
The whole point was to find a good use for Omni Dominator fleet agent, Karishal works against heal builds, Kari+drake works awesome vs Abbadon, Blake helps to take buffs from enemy. REQUIRES CROSS FINGERS for Decoder Error(but this, literary, makes it more fun!) ≈60% winrate