Falek(艾玛 指挥官)

Falek is a commander affiliated with Amarr.

背景与技能

法勒克·格兰杰深得萨鲁姆家族的贾米尔信任,该家族是艾玛最强大的五个家族之一。他也将贾米尔视为自己的女儿。然而,由于宫廷内侍长卡索斯派出的刺客,法勒克的克隆体激活过程被中断,他的记忆也丢失了。装载他身体的逃生舱被“雷特福德号”的船长乔纳斯救下。 在与雷特福德号船员共度的时光里,法勒克将他所有的克隆飞行员知识传授给了渴望学习的年轻吉尔,吉尔亲切地称他为“马里乌斯”。命运指引法勒克与贾米尔重逢,但到那时,“马里乌斯”轻视贾米尔的暴力和野心,两人已经形同陌路。

技能树

  • (主动) 洗礼
    在战斗的第2回合,对1名指挥官发动洗礼,并将你自身属性的 25% 转移给该指挥官。
    查看等级成长
    等级 效果
    1 25%
    2 26.7%
    3 28.5%
    4 30.3%
    5 32.1%
    6 33.9%
    7 35.7%
    8 37.5%
    9 39.2%
    10 41%
    11 42.8%
    12 44.6%
    13 46.4%
    14 48.2%
    15 50%
  • (被动) 神圣治愈
    从战斗的第3回合到第5回合,每回合修复你的编队一次(维修率:分别为 177.5% / 118.3% / 59.2%)。
    查看等级成长
    等级 效果
    1 {"value_1":"177.5%","value_2":"118.3%","value_3":"59.2%"}
    2 {"value_1":"207%","value_2":"138%","value_3":"69%"}
    3 {"value_1":"236.6%","value_2":"157.7%","value_3":"78.9%"}
    4 {"value_1":"266.2%","value_2":"177.4%","value_3":"88.7%"}
    5 {"value_1":"295.7%","value_2":"197.1%","value_3":"98.6%"}
    6 {"value_1":"325.3%","value_2":"216.9%","value_3":"108.4%"}
    7 {"value_1":"355%","value_2":"236.7%","value_3":"118.3%"}
  • (主动) 强袭
    在战斗的第3至第5回合,有 50% 几率对你所有的指挥官施加快速响应。
    查看等级成长
    等级 效果
    1 50%
    2 53.5%
    3 57.1%
    4 60.7%
    5 64.2%
    6 67.8%
    7 71.4%
    8 75%
    9 78.5%
    10 82.1%
    11 85.7%
    12 89.2%
    13 92.8%
    14 96.4%
    15 100%
  • (被动) 狂热
    增加主动技能的发动几率 5.8%
    查看等级成长
    等级 效果
    1 5.8%
    2 6.7%
    3 7.7%
    4 8.7%
    5 9.6%
    6 10.6%
    7 11.6%
  • (主动) 神圣护盾
    降低你受到的动能伤害 24%,但当你受到燃烧影响时,每回合受到额外伤害(伤害率:300%,受施加者影响)。
    查看等级成长
    等级 效果
    1 24%
    2 25.7%
    3 27.4%
    4 29.1%
    5 30.8%
    6 32.5%
    7 34.3%
    8 36%
    9 37.7%
    10 39.4%
    11 41.1%
    12 42.8%
    13 44.6%
    14 46.3%
    15 48%
  • (被动) 赦免
    降低你从燃烧中受到的伤害 7.7%
    查看等级成长
    等级 效果
    1 7.7%
    2 8.9%
    3 10.2%
    4 11.5%
    5 12.7%
    6 14%
    7 15.3%
  • (主动) 神圣恩典
    对受到洗礼影响的指挥官,在造成动能伤害后增加攻击力 30.41,可叠加,最多5层。
    查看等级成长
    等级 效果
    1 30.41
    2 32.58
    3 34.75
    4 36.93
    5 39.1
    6 41.27
    7 43.44
    8 45.62
    9 47.79
    10 49.96
    11 52.13
    12 54.3
    13 56.48
    14 58.65
    15 60.82
  • (被动) 圣洁恩典
    对受到洗礼影响的指挥官,在造成能量伤害后增加战术 30.41,可叠加,最多5层。
    查看等级成长
    等级 效果
    1 30.41
    2 35.48
    3 40.55
    4 45.62
    5 50.68
    6 55.75
    7 60.82
  • (主动) 圣光
    修复你的编队(维修率:85.7%)。
    查看等级成长
    等级 效果
    1 85.7%
    2 91.8%
    3 97.9%
    4 104%
    5 110.1%
    6 116.3%
    7 122.4%
    8 128.5%
    9 134.6%
    10 140.7%
    11 146.9%
    12 153%
    13 159.1%
    14 165.2%
    15 171.3%
  • (被动) 光辉
    对目标施加反应式维修,有 70% 几率修复你受到伤害的 38.3%,持续2回合。每回合仅生效一次。
    查看等级成长
    等级 效果
    1 {"value_1":"70%","value_2":"38.3%"}
    2 {"value_1":"70%","value_2":"44.6%"}
    3 {"value_1":"70%","value_2":"51%"}
    4 {"value_1":"70%","value_2":"57.4%"}
    5 {"value_1":"70%","value_2":"63.8%"}
    6 {"value_1":"70%","value_2":"70.2%"}
    7 {"value_1":"70%","value_2":"76.6%"}

战略分析与舰队配装

Commanders frequently deploy Falek in fleet configurations as shown below. This commander plays a pivotal role in these community-tested strategies.

Vexor Farm Build 参考ID: #lRRQq40daJGx

Ship: Vexor
Lead: Alexander
Deputy: Falek
Formation: Phalanx
Phalanx counters Intercept and Siege but is countered by Encirclement.
Agent: Armored Guard
Increases Armor of your wing by 3.2.
Ship Rigs
  • Repair: Set Bonus (2): Repair amount increased by 8%.
  • Repair: Set Bonus (2): Repair amount increased by 8%.
  • Repair: Set Bonus (2): Repair amount increased by 8%.
Commander Implants
  • Repair: Set Bonus (2): Repair amount increased by 8%.
  • Repair: Set Bonus (2): Repair amount increased by 8%.
  • Repair: Set Bonus (2): Repair amount increased by 8%.
Commander Implants
  • Repair: Set Bonus (2): Repair amount increased by 8%.
  • Repair: Set Bonus (2): Repair amount increased by 8%.
  • Repair: Set Bonus (2): Repair amount increased by 8%.

Strong Against:

Ship: Vexor
Lead: Alexander / Deputy: Santimona
Agent: Drone Assault
Increases Armor of all your drone wings by 4.7. At the first turn of the battle, one of your drone wings inflicts Fire Control System Disrupted on all enemy wings for 2 turns.
Formation: Phalanx
Phalanx counters Intercept and Siege but is countered by Encirclement.
Ship: Scythe
Lead: Alexander / Deputy: Mila
Agent: Drone Assault
Increases Armor of all your drone wings by 4.7. At the first turn of the battle, one of your drone wings inflicts Fire Control System Disrupted on all enemy wings for 2 turns.
Formation: Phalanx
Phalanx counters Intercept and Siege but is countered by Encirclement.

Weak Against:

Ship: Tornado
Lead: Karth / Deputy: Yorlas
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.
Ship: Abaddon
Lead: Karishal / Deputy: Jamyl I
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Intercept
Intercept counters Assault and Siege but is countered by Phalanx.

Tactical Notes:
vexor farm build with falek, great for overnight builds

Cheap Anti Tornado 参考ID: #veV9OqSNgMhN

Ship: Omen
Lead: Bishop
Deputy: Falek
Formation: Intercept
Intercept counters Assault and Siege but is countered by Phalanx.
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Ship Rigs
  • Phase: Set Bonus (2): Before all your wings receive any damage, if no shields present, all your wings have a 20% chance to gain 1 stack of shield. Each wing can trigger this effect twice at most.
  • Phase: Set Bonus (2): Before all your wings receive any damage, if no shields present, all your wings have a 20% chance to gain 1 stack of shield. Each wing can trigger this effect twice at most.
  • Kinetics: Set Bonus (2): Kinetic damage increased by 10%.
Commander Implants
  • Charged Strike: Set Bonus (2): Increases damage by 1.8%. whenever you deal damage, stackable. 8 stacks at muximum.
  • Charged Strike: Set Bonus (2): Increases damage by 1.8%. whenever you deal damage, stackable. 8 stacks at muximum.
  • Offense: Set Bonus (2): Increases offense in battle by 8%.
Commander Implants
  • Tactics: Set Bonus (2): Increases tactics in battle by 8%.
  • Pirate Suppression: Set Bonus (2): Damage to pirates increased by 16%.
  • Tactics: Set Bonus (2): Increases tactics in battle by 8%.

Strong Against:

Ship: Dramiel
Lead: Yorlas / Deputy: Mens
Agent: Assault Captain
Increases damage of your wing by 5.6 % throughout the battle.
Formation: Intercept
Intercept counters Assault and Siege but is countered by Phalanx.
Ship: Tornado
Lead: Karth / Deputy: Yorlas
Agent: Tyrant Command
Increases damage of your primary wing by 6.2 %, Kinetic and Energy Critical Chance by 2.6 % throughout the battle.
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.

Weak Against:

Ship: Abaddon
Lead: Victor / Deputy: Karishal
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Ship: Oracle
Lead: Haatakan / Deputy: Draea
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.

Tactical Notes:
Good against different Tornado fleets. Can also use Tactical Suppression Unit

Anti Tornado build 参考ID: #LoXr2IgKaDXv

Ship: Abaddon
Lead: Karishal
Deputy: Falek
Formation: Intercept
Intercept counters Assault and Siege but is countered by Phalanx.
Agent: Tyrant Command
Increases damage of your primary wing by 6.2 %, Kinetic and Energy Critical Chance by 2.6 % throughout the battle.
Ship Rigs
  • Tenacity: Set Bonus (2): Increases Kinetic damage resistance by 0.8% whenever you receive damage. Stackable, maximum 8 stacks.
  • Tenacity: Set Bonus (2): Increases Kinetic damage resistance by 0.8% whenever you receive damage. Stackable, maximum 8 stacks.
  • Star Anihilation: Set Bonus (2): Damage to grid defenders 12%.
Commander Implants
  • Tactics: Set Bonus (2): Increases tactics in battle by 8%.
  • Tactics: Set Bonus (2): Increases tactics in battle by 8%.
  • Pirate Suppression: Set Bonus (2): Damage to pirates increased by 16%.
Commander Implants
  • Shielded Repair: Set Bonus (2): When your ship squads are being repaired. reduces their received damage by 3.8% for 1 turn.
  • Shielded Repair: Set Bonus (2): When your ship squads are being repaired. reduces their received damage by 3.8% for 1 turn.
  • Defense break: Set Bonus (2): Damage to Structure Defenders 12%.

Strong Against:

Ship: Oracle
Lead: Alexander / Deputy: Santimona
Agent: Omni Dominator
When your Commanders and ships are from 3 different factions, increases chance of activating Active and Barrage modules by 5 % in the first 3 turns of the battle. Additionally, increases damage of Lead Commander by 6.2 % and repair amount of Deputy Commander by 13.3 %
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.
Ship: Tornado
Lead: Karth / Deputy: Yorlas
Agent: Tyrant Command
Increases damage of your primary wing by 6.2 %, Kinetic and Energy Critical Chance by 2.6 % throughout the battle.
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.

Weak Against:

Ship: Abaddon
Lead: Karishal / Deputy: Victor
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Ship: Drake
Lead: Haatakan / Deputy: Otro
Agent: Absolute Defense
Reduces damage of your wings and enemy wings by 7.1 % in the first 3 turns, repairs your wings (Repair Rate: 143.9 %) at the beginning of the 4th turn.
Formation: Phalanx
Phalanx counters Intercept and Siege but is countered by Encirclement.

Tactical Notes:
Can switch points from 3b subskill to invest in 2b burn protection if going against Tornado with Tactical Agent

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