Karishal(米玛塔尔 指挥官)

Karishal is a commander affiliated with Minmatar.

背景与技能

尽管卡里沙·穆里托上尉被当今的部落共和国官方视为英雄,但他曾被组成米玛塔尔旧政府的议会共和国谴责为叛变者和反叛者。穆里托的叛乱和组建“反抗者”组织使他走向了死于米玛塔尔共和国舰队之手的道路,随后他被提升为各地米玛塔尔自由战士的象征。 自从马里图·沙科尔长官建立部落共和国以来,对穆里托的记忆已完全平反。鉴于艾玛特工渗透议会共和国,以及斯塔克马尼尔人的重新发现和米玛塔尔入侵艾玛帝国等事件,他的兵变和反叛行为被认为是完全合理的。

技能树

  • (主动) 动员
    在你的主位指挥官发起行动前,有65%几率对敌方编队造成1次动能伤害和1次能量伤害(伤害率:分别为 43%38.7%)。此伤害受双方所有编队受到的有效“维修”总数的影响。
    查看等级成长
    等级 效果
    1 {"value_1":"43%","value_2":"38.7%"}
    2 {"value_1":"46%","value_2":"41.4%"}
    3 {"value_1":"49%","value_2":"44.1%"}
    4 {"value_1":"52%","value_2":"46.8%"}
    5 {"value_1":"55%","value_2":"49.5%"}
    6 {"value_1":"58%","value_2":"52.2%"}
    7 {"value_1":"61%","value_2":"54.9%"}
    8 {"value_1":"64%","value_2":"57.6%"}
    9 {"value_1":"67%","value_2":"60.3%"}
    10 {"value_1":"70%","value_2":"63%"}
    11 {"value_1":"73%","value_2":"65.7%"}
    12 {"value_1":"76%","value_2":"68.4%"}
    13 {"value_1":"79%","value_2":"71.1%"}
    14 {"value_1":"82%","value_2":"73.8%"}
    15 {"value_1":"85%","value_2":"77%"}
  • (被动) 通用结构
    增加双方所有编队受到的维修量 11%
    查看等级成长
    等级 效果
    1 11%
    2 12.8%
    3 14.6%
    4 16.4%
    5 18.2%
    6 20%
    7 21.9%
  • (主动) 示威
    对所有敌方编队造成一次能量伤害(伤害率:79%,受战术属性影响)。
    查看等级成长
    等级 效果
    1 79%
    2 84.6%
    3 90.2%
    4 95.9%
    5 101.5%
    6 107.2%
    7 112.8%
    8 118.5%
    9 124.1%
    10 129.8%
    11 135.4%
    12 141.1%
    13 146.7%
    14 152.4%
    15 158%
  • (被动) 谨慎行动
    当示威造成伤害时,修复你所有的编队(维修率:39.5%,受战术属性影响)。
    查看等级成长
    等级 效果
    1 39.5%
    2 46%
    3 52.6%
    4 59.2%
    5 65.8%
    6 72.4%
    7 79%
  • (主动) 有害维修
    对所有敌方编队施加有害维修(有 40% 几率将受到的维修转化为伤害),持续2回合,不可叠加。
    查看等级成长
    等级 效果
    1 40%
    2 42.8%
    3 45.7%
    4 48.5%
    5 51.4%
    6 54.2%
    7 57.1%
    8 60%
    9 62.8%
    10 65.7%
    11 68.5%
    12 71.4%
    13 74.2%
    14 77.1%
    15 80%
  • (被动) 主位指挥官疲劳
    当有害维修被触发时,有 40% 几率对敌方主位指挥官施加短路,持续1回合。
    查看等级成长
    等级 效果
    1 40%
    2 46%
    3 53%
    4 60%
    5 66%
    6 73%
    7 80%
  • (主动) 维护人员
    修复你所有的编队(维修率:80.9%,受战术属性影响)。
    查看等级成长
    等级 效果
    1 80.9%
    2 86.2%
    3 91.5%
    4 96.8%
    5 102.1%
    6 107.5%
    7 112.8%
    8 118.1%
    9 123.4%
    10 128.7%
    11 134%
    12 139.4%
    13 144.7%
    14 150%
    15 155.3%
  • (被动) 轮换
    被维护人员修复的目标获得自动维修(维修率:23.7%),持续2回合,不可叠加。
    查看等级成长
    等级 效果
    1 23.7%
    2 27.6%
    3 31.5%
    4 35.5%
    5 39.4%
    6 43.3%
    7 47.3%
  • (主动) 武装抵抗
    对单一敌方编队造成一次能量伤害(伤害率:42%,受战术属性影响),然后你的主位指挥官也对单一敌方编队造成一次动能伤害(伤害率:46%,受主位指挥官的攻击力影响)。
    查看等级成长
    等级 效果
    1 {"value_1":"42%","value_2":"46%"}
    2 {"value_1":"45%","value_2":"49%"}
    3 {"value_1":"48%","value_2":"52%"}
    4 {"value_1":"51%","value_2":"56%"}
    5 {"value_1":"54%","value_2":"59%"}
    6 {"value_1":"57%","value_2":"62%"}
    7 {"value_1":"60%","value_2":"66%"}
    8 {"value_1":"63%","value_2":"69%"}
    9 {"value_1":"66%","value_2":"72%"}
    10 {"value_1":"69%","value_2":"76%"}
    11 {"value_1":"72%","value_2":"79%"}
    12 {"value_1":"75%","value_2":"82%"}
    13 {"value_1":"78%","value_2":"86%"}
    14 {"value_1":"81%","value_2":"89%"}
    15 {"value_1":"84%","value_2":"92%"}
  • (被动) 失控
    当武装抵抗生效完毕后,有 35% 几率对敌方主位指挥官施加神经关闭,持续1回合。
    查看等级成长
    等级 效果
    1 35%
    2 40%
    3 46%
    4 52%
    5 58%
    6 64%
    7 70%

战略分析与舰队配装

Commanders frequently deploy Karishal in fleet configurations as shown below. This commander plays a pivotal role in these community-tested strategies.

Abaddon/Jamyl/Karishal 参考ID: #4brak1BFRGRz

Ship: Abaddon
Lead: Jamyl I
Deputy: Karishal
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Ship Rigs
  • Energy: Set Bonus (2): Increases energy by 8%.
  • Energy: Set Bonus (2): Increases energy by 8%.
  • Energy: Set Bonus (2): Increases energy by 8%.
Commander Implants
  • Tactics: Set Bonus (2): Increases tactics in battle by 8%.
  • Tactics: Set Bonus (2): Increases tactics in battle by 8%.
  • Tactics: Set Bonus (2): Increases tactics in battle by 8%.
Commander Implants
  • Data Rate: Set Bonus (2): Increases data rate by 17.
  • Data Rate: Set Bonus (2): Increases data rate by 17.
  • Data Rate: Set Bonus (2): Increases data rate by 17.

Strong Against:

Lead: Chelm / Deputy: Santimona
Agent: Shockwave Strike
Your wing gains 19.4 % HP Nosferatu, and there is a 50% chance to deal Energy damage (DMG Rate: 21.9 %) to the target after initiating Direct Fire.
Formation: Phalanx
Phalanx counters Intercept and Siege but is countered by Encirclement.
Ship: Vexor
Lead: Alexander / Deputy: Blaque
Agent: Absolute Defense
Reduces damage of your wings and enemy wings by 7.1 % in the first 3 turns, repairs your wings (Repair Rate: 143.9 %) at the beginning of the 4th turn.
Formation: Phalanx
Phalanx counters Intercept and Siege but is countered by Encirclement.

Weak Against:

Ship: Drake
Lead: Haatakan / Deputy: Otro
Agent: Swift Vanguard
Increases Offense and Tactics of all your Commanders by 25.5 in battle.
Formation: Phalanx
Phalanx counters Intercept and Siege but is countered by Encirclement.
Ship: Rifter
Lead: Karth / Deputy: Yorlas
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.

Tactical Notes:
I select intercept formation and put it on karishal to give 2 formations to switch between

Omni tank Vicia oracle vs drizzle drake inspired 参考ID: #qyRRZS5QfBtF

Ship: Drake
Lead: Karishal
Deputy: Blaque
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Agent: Omni Dominator
When your Commanders and ships are from 3 different factions, increases chance of activating Active and Barrage modules by 5 % in the first 3 turns of the battle. Additionally, increases damage of Lead Commander by 6.2 % and repair amount of Deputy Commander by 13.3 %
Ship Rigs
  • Siege: Set Bonus (2): Increases siege damage by 60.
  • Kinetics: Set Bonus (2): Kinetic damage increased by 10%.
  • Kinetics: Set Bonus (2): Kinetic damage increased by 10%.
Commander Implants
  • XP: Set Bonus (2): EXP Gain 10%.
  • Apotheosis: Set Bonus (2): Increases chance of initiating Active skills by 4%.
  • Apotheosis: Set Bonus (2): Increases chance of initiating Active skills by 4%.
Commander Implants
  • Apotheosis: Set Bonus (2): Increases chance of initiating Active skills by 4%.
  • Apotheosis: Set Bonus (2): Increases chance of initiating Active skills by 4%.
  • Tactics: Set Bonus (2): Increases tactics in battle by 8%.

Strong Against:

Ship: Abaddon
Lead: Jamyl I / Deputy: Victor
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Ship: Drake
Lead: Haatakan / Deputy: Otro
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Phalanx
Phalanx counters Intercept and Siege but is countered by Encirclement.
Lead: Bishop / Deputy: Falek
Agent: Absolute Defense
Reduces damage of your wings and enemy wings by 7.1 % in the first 3 turns, repairs your wings (Repair Rate: 143.9 %) at the beginning of the 4th turn.
Formation: Intercept
Intercept counters Assault and Siege but is countered by Phalanx.
Ship: Oracle
Lead: Haatakan / Deputy: Draea
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.

Weak Against:

Ship: Orthrus
Lead: Yana / Deputy: Yorlas
Agent: Tyrant Command
Increases damage of your primary wing by 6.2 %, Kinetic and Energy Critical Chance by 2.6 % throughout the battle.
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.
Ship: Tornado
Lead: Karth / Deputy: Yun
Agent: Superconductive Response Core
In the first 3 turns of the battle, all your Commanders have a 33 % chance to gain Quick Response, and the initiating chance of their Active skills is increased by 1.7 %.
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.

Tactical Notes:
The whole point was to find a good use for Omni Dominator fleet agent, Karishal works against heal builds, Kari+drake works awesome vs Abbadon, Blake helps to take buffs from enemy. REQUIRES CROSS FINGERS for Decoder Error(but this, literary, makes it more fun!) ≈60% winrate

Anti Tornado build 参考ID: #LoXr2IgKaDXv

Ship: Abaddon
Lead: Karishal
Deputy: Falek
Formation: Intercept
Intercept counters Assault and Siege but is countered by Phalanx.
Agent: Tyrant Command
Increases damage of your primary wing by 6.2 %, Kinetic and Energy Critical Chance by 2.6 % throughout the battle.
Ship Rigs
  • Tenacity: Set Bonus (2): Increases Kinetic damage resistance by 0.8% whenever you receive damage. Stackable, maximum 8 stacks.
  • Tenacity: Set Bonus (2): Increases Kinetic damage resistance by 0.8% whenever you receive damage. Stackable, maximum 8 stacks.
  • Star Anihilation: Set Bonus (2): Damage to grid defenders 12%.
Commander Implants
  • Tactics: Set Bonus (2): Increases tactics in battle by 8%.
  • Tactics: Set Bonus (2): Increases tactics in battle by 8%.
  • Pirate Suppression: Set Bonus (2): Damage to pirates increased by 16%.
Commander Implants
  • Shielded Repair: Set Bonus (2): When your ship squads are being repaired. reduces their received damage by 3.8% for 1 turn.
  • Shielded Repair: Set Bonus (2): When your ship squads are being repaired. reduces their received damage by 3.8% for 1 turn.
  • Defense break: Set Bonus (2): Damage to Structure Defenders 12%.

Strong Against:

Ship: Oracle
Lead: Alexander / Deputy: Santimona
Agent: Omni Dominator
When your Commanders and ships are from 3 different factions, increases chance of activating Active and Barrage modules by 5 % in the first 3 turns of the battle. Additionally, increases damage of Lead Commander by 6.2 % and repair amount of Deputy Commander by 13.3 %
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.
Ship: Tornado
Lead: Karth / Deputy: Yorlas
Agent: Tyrant Command
Increases damage of your primary wing by 6.2 %, Kinetic and Energy Critical Chance by 2.6 % throughout the battle.
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.

Weak Against:

Ship: Abaddon
Lead: Karishal / Deputy: Victor
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Ship: Drake
Lead: Haatakan / Deputy: Otro
Agent: Absolute Defense
Reduces damage of your wings and enemy wings by 7.1 % in the first 3 turns, repairs your wings (Repair Rate: 143.9 %) at the beginning of the 4th turn.
Formation: Phalanx
Phalanx counters Intercept and Siege but is countered by Encirclement.

Tactical Notes:
Can switch points from 3b subskill to invest in 2b burn protection if going against Tornado with Tactical Agent

Anti Victor Abaddon 参考ID: #k9iF-p9oqqYJ

Ship: Abaddon
Lead: Haatakan
Deputy: Karishal
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Agent: Omni Dominator
When your Commanders and ships are from 3 different factions, increases chance of activating Active and Barrage modules by 5 % in the first 3 turns of the battle. Additionally, increases damage of Lead Commander by 6.2 % and repair amount of Deputy Commander by 13.3 %
Ship Rigs
  • Energy: Set Bonus (2): Increases energy by 8%.
  • Energy: Set Bonus (2): Increases energy by 8%.
  • Data Rate: Set Bonus (2): Increases ship data rate by +17.
Commander Implants
  • Tactics: Set Bonus (2): Increases tactics in battle by 8%.
  • Tactics: Set Bonus (2): Increases tactics in battle by 8%.
  • Annihilation Mapping System: When fitted by Haatakan : Drains 14.7% Offense from Lead Commander of the enemy fleet and converts it into your own Tactics (influenced by Tactics).
Commander Implants
  • Data Rate: Set Bonus (2): Increases data rate by 17.
  • Data Rate: Set Bonus (2): Increases data rate by 17.
  • Data Rate: Set Bonus (2): Increases data rate by 17.

Strong Against:

Ship: Abaddon
Lead: Karishal / Deputy: Victor
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Ship: Oracle
Lead: Alexander / Deputy: Santimona
Agent: Omni Dominator
When your Commanders and ships are from 3 different factions, increases chance of activating Active and Barrage modules by 5 % in the first 3 turns of the battle. Additionally, increases damage of Lead Commander by 6.2 % and repair amount of Deputy Commander by 13.3 %
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Lead: Chelm / Deputy: Santimona
Agent: Absolute Defense
Reduces damage of your wings and enemy wings by 7.1 % in the first 3 turns, repairs your wings (Repair Rate: 143.9 %) at the beginning of the 4th turn.
Formation: Phalanx
Phalanx counters Intercept and Siege but is countered by Encirclement.

Weak Against:

Ship: Abaddon
Lead: Karishal / Deputy: Falek
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Ship: Drake
Lead: Haatakan / Deputy: Otro
Agent: Absolute Defense
Reduces damage of your wings and enemy wings by 7.1 % in the first 3 turns, repairs your wings (Repair Rate: 143.9 %) at the beginning of the 4th turn.
Formation: Phalanx
Phalanx counters Intercept and Siege but is countered by Encirclement.
Ship: Oracle
Lead: Haatakan / Deputy: Draea
Agent: Assault Captain
Increases damage of your wing by 5.6 % throughout the battle.
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.
Ship: Tornado
Lead: Karth / Deputy: Yorlas
Agent: Tyrant Command
Increases damage of your primary wing by 6.2 %, Kinetic and Energy Critical Chance by 2.6 % throughout the battle.
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.

Tactical Notes:
Anti Victor or Tactics related builds, (mostly abaddons) Can Survive Tornados with 3A, and mostly wins against Tornados with Mens. Can perform decently against drakes, based on their assets and optimization. Turret can be swapped for Evasion, can increase survivability against Tornados with.

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