Bishop(ミンマター コマンダー)
Bishop is a commander affiliated with Minmatar.
経歴とスキル
ビショップはヴァルクレア部隊の司令官であり、ブラッド・キントレブ司令長官とともにアマメイケ星系にある共和国の中核である自由コロニーを断固として守備している。アマーはコロニーを奪うためテンプラー戦士の実験部隊を派遣し、装備の劣るヴァルクレア部隊は奮戦したが圧倒された。ビショップもまた、撤退中に重傷を負ったキントレブ将軍を護衛する過程で戦死した。
スキルツリー
-
(アクティブ) リフレクターシールド
最初の2ターン間、受けるキネティックダメージを12.5%減少させる。
レベル成長を見る
レベル 効果 1 12.5% 2 13.4% 3 14.3% 4 15.2% 5 16.1% 6 17% 7 17.9% 8 18.8% 9 19.6% 10 20.5% 11 21.4% 12 22.3% 13 23.2% 14 24.1% 15 25% -
(パッシブ) ダメージ軽減
艦船のデータレート: +39.425。
レベル成長を見る
レベル 効果 1 39.425 2 45.995 3 52.565 4 59.137 5 65.708 6 72.279 7 78.85 -
(アクティブ) 侵略的攻撃
敵のウィングにキネティックダメージを与える(ダメージ率: 95%、攻撃力の影響を受ける)。
レベル成長を見る
レベル 効果 1 95% 2 101.8% 3 108.6% 4 115.4% 5 122.1% 6 128.9% 7 135.7% 8 142.5% 9 149.3% 10 156.1% 11 162.9% 12 169.6% 13 176.4% 14 183.2% 15 190% -
(パッシブ) 操作
25%の確率で2ターンの間、ターゲットにECMジャムを付与する。
レベル成長を見る
レベル 効果 1 25% 2 29% 3 33% 4 37% 5 41% 6 45% 7 50% -
(アクティブ) 全力攻撃
1ターンの準備時間を経て、すべての敵ウィングにキネティックダメージを与える(ダメージ率: 125%)。
レベル成長を見る
レベル 効果 1 125% 2 133.9% 3 142.9% 4 151.8% 5 160.7% 6 169.6% 7 178.6% 8 187.5% 9 196.4% 10 205.4% 11 214.3% 12 223.2% 13 232.1% 14 241.1% 15 250% -
(パッシブ) ストーム
50%の確率でターゲットにEMストームを付与し、毎ターン継続的なエネルギーダメージを与える(ダメージ率: 97.5%、攻撃力の影響を受ける)。持続時間は1ターン。
レベル成長を見る
レベル 効果 1 97.5% 2 113.8% 3 130% 4 146.3% 5 162.5% 6 178.8% 7 195% -
(アクティブ) ストームカヴァー
1ターンの準備時間を経て、すべての敵ウィングにEMストームを付与し、毎ターン継続的なエネルギーダメージを与える(ダメージ率: 188%、攻撃力の影響を受ける)。持続時間は2ターン。
レベル成長を見る
レベル 効果 1 188% 2 201% 3 214% 4 228% 5 241% 6 255% 7 268% 8 282% 9 295% 10 309% 11 322% 12 335% 13 349% 14 362% 15 376% -
(パッシブ) チームワーク
発動確率+10%。
レベル成長を見る
レベル 効果 1 10% 2 11% 3 13% 4 15% 5 16% 6 18% 7 20% -
(アクティブ) 精密攻撃
最もアーマーの低い敵ウィングにキネティックダメージを与える(ダメージ率: 105%)。
レベル成長を見る
レベル 効果 1 105% 2 112.5% 3 120% 4 127.5% 5 135% 6 142.5% 7 150% 8 157.5% 9 165% 10 172.5% 11 180% 12 187.5% 13 195% 14 202.5% 15 210% -
(パッシブ) チームワーク
発動確率+5.5%。
レベル成長を見る
レベル 効果 1 5.5% 2 6.4% 3 7.3% 4 8.2% 5 9.2% 6 10.1% 7 11%
戦略分析とフリートビルド
Commanders frequently deploy Bishop in fleet configurations as shown below. This commander plays a pivotal role in these community-tested strategies.
Anti Tornado Smasher リファレンスID: #ftp18DAwfR33
Ship: Tornado
Lead: Karth
Deputy: Bishop
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.
Agent: Tyrant Command
Increases damage of your primary wing by 6.2 %, Kinetic and Energy Critical Chance by 2.6 % throughout the battle.
Ship Rigs
- Kinetics: Set Bonus (2): Kinetic damage increased by 10%.
- Kinetics: Set Bonus (2): Kinetic damage increased by 10%.
- Data Rate: Set Bonus (2): Increases ship data rate by +17.
Commander Implants
- Offense: Set Bonus (2): Increases offense in battle by 8%.
- Offense: Set Bonus (2): Increases offense in battle by 8%.
- Data Rate: Set Bonus (2): Increases data rate by 17.
Commander Implants
- Data Rate: Set Bonus (2): Increases data rate by 17.
- Apotheosis: Set Bonus (2): Increases chance of initiating Active skills by 4%.
- Apotheosis: Set Bonus (2): Increases chance of initiating Active skills by 4%.
Strong Against:
Ship: Tornado
Agent: Assault Captain
Increases damage of your wing by 5.6 % throughout the battle.
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.
Ship: Abaddon
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Weak Against:
Ship: Abaddon
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Intercept
Intercept counters Assault and Siege but is countered by Phalanx.
Ship: Drake
Agent: Absolute Defense
Reduces damage of your wings and enemy wings by 7.1 % in the first 3 turns, repairs your wings (Repair Rate: 143.9 %) at the beginning of the 4th turn.
Formation: Phalanx
Phalanx counters Intercept and Siege but is countered by Encirclement.
Tactical Notes:
Very High DataRate to Always Act first, mostly wins against All type of Tornados. Will heavily rely on Promotion Lvl | Rigs & Imps. Can also be decent against some Abas (Switch Bishop 3A to Storm)
Very High DataRate to Always Act first, mostly wins against All type of Tornados. Will heavily rely on Promotion Lvl | Rigs & Imps. Can also be decent against some Abas (Switch Bishop 3A to Storm)
Cheap Anti Tornado リファレンスID: #veV9OqSNgMhN
Ship: Omen
Lead: Bishop
Deputy: Falek
Formation: Intercept
Intercept counters Assault and Siege but is countered by Phalanx.
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Ship Rigs
- Phase: Set Bonus (2): Before all your wings receive any damage, if no shields present, all your wings have a 20% chance to gain 1 stack of shield. Each wing can trigger this effect twice at most.
- Phase: Set Bonus (2): Before all your wings receive any damage, if no shields present, all your wings have a 20% chance to gain 1 stack of shield. Each wing can trigger this effect twice at most.
- Kinetics: Set Bonus (2): Kinetic damage increased by 10%.
Commander Implants
- Charged Strike: Set Bonus (2): Increases damage by 1.8%. whenever you deal damage, stackable. 8 stacks at muximum.
- Charged Strike: Set Bonus (2): Increases damage by 1.8%. whenever you deal damage, stackable. 8 stacks at muximum.
- Offense: Set Bonus (2): Increases offense in battle by 8%.
Commander Implants
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Pirate Suppression: Set Bonus (2): Damage to pirates increased by 16%.
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
Strong Against:
Ship: Dramiel
Agent: Assault Captain
Increases damage of your wing by 5.6 % throughout the battle.
Formation: Intercept
Intercept counters Assault and Siege but is countered by Phalanx.
Weak Against:
Ship: Abaddon
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Tactical Notes:
Good against different Tornado fleets. Can also use Tactical Suppression Unit
Good against different Tornado fleets. Can also use Tactical Suppression Unit