Omen (vaisseau Empire Amarr)

The Omen is a Combat ship from the Amarr Empire faction. It is designed for combat operations and features specialized subsystems.

Description

L'Omen est un exemple stéréotypé de l'école de pensée Amarrienne en matière de conception de vaisseaux : blindage épais et lasers à fort impact. Les progrès dans la dissipation thermique permettent à l'Omen de tirer ses lasers plus rapidement que les autres vaisseaux dépourvus de cette technologie.

Attributs

hull points: 5700
firepower: 2645
armor: 17
energy capacity: 1840
data rate: 60

Compétences de vaisseau

Laser à Faisceau Lourd

Laser à Faisceau Lourd

Nécessite 1 tour de préparation, puis inflige des dégâts Cinétiques à une seule escadre ennemie (Taux de DGT : 164%) et a 30% de chances d'infliger Défaillance de Réacteur à la cible pendant 2 tours.
Progression des stats (15 Niveau)
Niveau Effet
1 164%
2 175%
3 187%
4 198%
5 210%
6 222%
7 234%
8 245%
9 257%
10 268%
11 280%
12 292%
13 304%
14 315%
15 327%
Extenseur de Bouclier

Extenseur de Bouclier

Augmente le Blindage de 6.2 chaque fois qu'un module de préparation est activé pour 1 tour, cumulable.
Progression des stats (15 Niveau)
Niveau Effet
1 6.2
2 6.6
3 7.1
4 7.5
5 7.9
6 8.4
7 8.8
8 9.3
9 9.7
10 10.2
11 10.6
12 11.1
13 11.5
14 12
15 12.4
Laser à Impulsion Lourd

Laser à Impulsion Lourd

Nécessite 2 tours de préparation, puis inflige des dégâts Cinétiques à toutes les escadres ennemies (Taux de DGT : 237%). Cette compétence a 45% de chances de s'activer deux fois.
Progression des stats (15 Niveau)
Niveau Effet
1 237%
2 253%
3 270%
4 287%
5 304%
6 321%
7 338%
8 355%
9 372%
10 389%
11 406%
12 423%
13 440%
14 457%
15 474%
Dissipateur Thermique de la Marine Ammatar

Dissipateur Thermique de la Marine Ammatar

Augmente les chances d'initiation des compétences Actives nécessitant une préparation de 3%. Augmente les Chances de Critique des dégâts Cinétiques de 6.2%.
Progression des stats (15 Niveau)
Niveau Effet
1 n/a
2 n/a
3 n/a
4 n/a
5 n/a
6 n/a
7 n/a
8 n/a
9 n/a
10 n/a
11 n/a
12 n/a
13 n/a
14 n/a
15 n/a

Analyse stratégique et builds de flotte

The following fleet configurations demonstrate how Omen is utilized in combat, either as a core component or a target for counter-strategies.

Cheap Anti Tornado Identifiant de référence: #veV9OqSNgMhN

Ship: Omen
Lead: Bishop
Deputy: Falek
Formation: Intercept
Intercept counters Assault and Siege but is countered by Phalanx.
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Ship Rigs
  • Phase: Set Bonus (2): Before all your wings receive any damage, if no shields present, all your wings have a 20% chance to gain 1 stack of shield. Each wing can trigger this effect twice at most.
  • Phase: Set Bonus (2): Before all your wings receive any damage, if no shields present, all your wings have a 20% chance to gain 1 stack of shield. Each wing can trigger this effect twice at most.
  • Kinetics: Set Bonus (2): Kinetic damage increased by 10%.
Commander Implants
  • Charged Strike: Set Bonus (2): Increases damage by 1.8%. whenever you deal damage, stackable. 8 stacks at muximum.
  • Charged Strike: Set Bonus (2): Increases damage by 1.8%. whenever you deal damage, stackable. 8 stacks at muximum.
  • Offense: Set Bonus (2): Increases offense in battle by 8%.
Commander Implants
  • Tactics: Set Bonus (2): Increases tactics in battle by 8%.
  • Pirate Suppression: Set Bonus (2): Damage to pirates increased by 16%.
  • Tactics: Set Bonus (2): Increases tactics in battle by 8%.

Strong Against:

Ship: Dramiel
Lead: Yorlas / Deputy: Mens
Agent: Assault Captain
Increases damage of your wing by 5.6 % throughout the battle.
Formation: Intercept
Intercept counters Assault and Siege but is countered by Phalanx.
Ship: Tornado
Lead: Karth / Deputy: Yorlas
Agent: Tyrant Command
Increases damage of your primary wing by 6.2 %, Kinetic and Energy Critical Chance by 2.6 % throughout the battle.
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.

Weak Against:

Ship: Abaddon
Lead: Victor / Deputy: Karishal
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Ship: Oracle
Lead: Haatakan / Deputy: Draea
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.

Tactical Notes:
Good against different Tornado fleets. Can also use Tactical Suppression Unit

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