Karishal (commandant Minmatar)
Karishal is a commander affiliated with Minmatar.
Biographie et compétences
Bien qu'officiellement considéré comme un héros par la République Tribale d'aujourd'hui, le Capitaine Karisha Muritor a été condamné comme mutin et rebelle par la République Parlementaire qui constituait l'ancien gouvernement des Minmatar. La rébellion de Muritor et la formation des Défiteurs devaient le mettre sur la voie de sa mort aux mains d'une flotte de la République Minmatar, suivie de son élévation comme symbole pour les combattants de la liberté Minmatar partout. Depuis l'établissement d'une République Tribale par Sanmatar Maleatu Shakor, la mémoire de Muritor a été complètement réhabilitée. Ses actes de mutinerie et de rébellion sont considérés comme totalement justifiés à la lumière de l'infiltration de la République Parlementaire par des agents Amarr, et des événements de la redécouverte Starkmanir et de l'invasion Minmatar de l'Empire Amarr.
Arbre de compétences
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(Active) Mobilisation
Avant que votre Commandant en chef n'initie des actions, il y a 65% de chances d'infliger 1 instance de dégâts Cinétiques et 1 instance de dégâts d'Énergie à une escadre ennemie (Taux de DGT : 43%, 38.7%, respectivement). Ces dégâts sont affectés par le nombre total de "Réparations" effectives reçues par toutes les escadres des deux côtés.
Voir la progression
Niveau Effet 1 {"value_1":"43%","value_2":"38.7%"} 2 {"value_1":"46%","value_2":"41.4%"} 3 {"value_1":"49%","value_2":"44.1%"} 4 {"value_1":"52%","value_2":"46.8%"} 5 {"value_1":"55%","value_2":"49.5%"} 6 {"value_1":"58%","value_2":"52.2%"} 7 {"value_1":"61%","value_2":"54.9%"} 8 {"value_1":"64%","value_2":"57.6%"} 9 {"value_1":"67%","value_2":"60.3%"} 10 {"value_1":"70%","value_2":"63%"} 11 {"value_1":"73%","value_2":"65.7%"} 12 {"value_1":"76%","value_2":"68.4%"} 13 {"value_1":"79%","value_2":"71.1%"} 14 {"value_1":"82%","value_2":"73.8%"} 15 {"value_1":"85%","value_2":"77%"} -
(Passive) Structure Universelle
Augmente le montant de réparation reçu par toutes les escadres des deux côtés de 11%.
Voir la progression
Niveau Effet 1 11% 2 12.8% 3 14.6% 4 16.4% 5 18.2% 6 20% 7 21.9% -
(Active) Démonstration
Inflige une instance de dégâts d'Énergie à toutes les escadres ennemies (Taux de DGT : 79%, influencé par la Tactique).
Voir la progression
Niveau Effet 1 79% 2 84.6% 3 90.2% 4 95.9% 5 101.5% 6 107.2% 7 112.8% 8 118.5% 9 124.1% 10 129.8% 11 135.4% 12 141.1% 13 146.7% 14 152.4% 15 158% -
(Passive) Action Prudente
Lorsque Démonstration a infligé des dégâts, répare toutes vos escadres (Taux de Réparation : 39.5%, influencé par la Tactique).
Voir la progression
Niveau Effet 1 39.5% 2 46% 3 52.6% 4 59.2% 5 65.8% 6 72.4% 7 79% -
(Active) Réparations Nuisibles
Inflige Réparations Nuisibles à toutes les escadres ennemies (40% chances de transformer les réparations reçues en dégâts) pendant 2 tours, non cumulable.
Voir la progression
Niveau Effet 1 40% 2 42.8% 3 45.7% 4 48.5% 5 51.4% 6 54.2% 7 57.1% 8 60% 9 62.8% 10 65.7% 11 68.5% 12 71.4% 13 74.2% 14 77.1% 15 80% -
(Passive) Fatigue du Commandant en Chef
40% chances d'infliger Court-circuit à un Commandant en chef ennemi pendant 1 tour lorsque Réparations Nuisibles a été déclenché.
Voir la progression
Niveau Effet 1 40% 2 46% 3 53% 4 60% 5 66% 6 73% 7 80% -
(Active) Équipe de Maintenance
Répare toutes vos escadres (Taux de Réparation : 80.9%, influencé par la Tactique).
Voir la progression
Niveau Effet 1 80.9% 2 86.2% 3 91.5% 4 96.8% 5 102.1% 6 107.5% 7 112.8% 8 118.1% 9 123.4% 10 128.7% 11 134% 12 139.4% 13 144.7% 14 150% 15 155.3% -
(Passive) Rotation
Les cibles réparées par Équipe de Maintenance gagnent Réparation Automatisée (Taux de Réparation : 23.7%) pendant 2 tours, non cumulable.
Voir la progression
Niveau Effet 1 23.7% 2 27.6% 3 31.5% 4 35.5% 5 39.4% 6 43.3% 7 47.3% -
(Active) Résistance Armée
Inflige une instance de dégâts d'Énergie à une escadre ennemie (Taux de DGT : 42%, influencé par la Tactique), puis votre Commandant en chef inflige également une instance de dégâts Cinétiques à une escadre ennemie (Taux de DGT : 46%, influencé par l'Offensive du Commandant en chef).
Voir la progression
Niveau Effet 1 {"value_1":"42%","value_2":"46%"} 2 {"value_1":"45%","value_2":"49%"} 3 {"value_1":"48%","value_2":"52%"} 4 {"value_1":"51%","value_2":"56%"} 5 {"value_1":"54%","value_2":"59%"} 6 {"value_1":"57%","value_2":"62%"} 7 {"value_1":"60%","value_2":"66%"} 8 {"value_1":"63%","value_2":"69%"} 9 {"value_1":"66%","value_2":"72%"} 10 {"value_1":"69%","value_2":"76%"} 11 {"value_1":"72%","value_2":"79%"} 12 {"value_1":"75%","value_2":"82%"} 13 {"value_1":"78%","value_2":"86%"} 14 {"value_1":"81%","value_2":"89%"} 15 {"value_1":"84%","value_2":"92%"} -
(Passive) Incontrôlable
35% chances d'infliger Arrêt Neural à un Commandant en chef ennemi pendant 1 tour lorsque Résistance Armée a fini de prendre effet.
Voir la progression
Niveau Effet 1 35% 2 40% 3 46% 4 52% 5 58% 6 64% 7 70%
Analyse stratégique et builds de flotte
Commanders frequently deploy Karishal in fleet configurations as shown below. This commander plays a pivotal role in these community-tested strategies.
Abaddon/Jamyl/Karishal Identifiant de référence: #4brak1BFRGRz
- Energy: Set Bonus (2): Increases energy by 8%.
- Energy: Set Bonus (2): Increases energy by 8%.
- Energy: Set Bonus (2): Increases energy by 8%.
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Data Rate: Set Bonus (2): Increases data rate by 17.
- Data Rate: Set Bonus (2): Increases data rate by 17.
- Data Rate: Set Bonus (2): Increases data rate by 17.
Strong Against:
Weak Against:
I select intercept formation and put it on karishal to give 2 formations to switch between
Omni tank Vicia oracle vs drizzle drake inspired Identifiant de référence: #qyRRZS5QfBtF
- Siege: Set Bonus (2): Increases siege damage by 60.
- Kinetics: Set Bonus (2): Kinetic damage increased by 10%.
- Kinetics: Set Bonus (2): Kinetic damage increased by 10%.
- XP: Set Bonus (2): EXP Gain 10%.
- Apotheosis: Set Bonus (2): Increases chance of initiating Active skills by 4%.
- Apotheosis: Set Bonus (2): Increases chance of initiating Active skills by 4%.
- Apotheosis: Set Bonus (2): Increases chance of initiating Active skills by 4%.
- Apotheosis: Set Bonus (2): Increases chance of initiating Active skills by 4%.
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
Strong Against:
Weak Against:
The whole point was to find a good use for Omni Dominator fleet agent, Karishal works against heal builds, Kari+drake works awesome vs Abbadon, Blake helps to take buffs from enemy. REQUIRES CROSS FINGERS for Decoder Error(but this, literary, makes it more fun!) ≈60% winrate
Anti Tornado build Identifiant de référence: #LoXr2IgKaDXv
- Tenacity: Set Bonus (2): Increases Kinetic damage resistance by 0.8% whenever you receive damage. Stackable, maximum 8 stacks.
- Tenacity: Set Bonus (2): Increases Kinetic damage resistance by 0.8% whenever you receive damage. Stackable, maximum 8 stacks.
- Star Anihilation: Set Bonus (2): Damage to grid defenders 12%.
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Pirate Suppression: Set Bonus (2): Damage to pirates increased by 16%.
- Shielded Repair: Set Bonus (2): When your ship squads are being repaired. reduces their received damage by 3.8% for 1 turn.
- Shielded Repair: Set Bonus (2): When your ship squads are being repaired. reduces their received damage by 3.8% for 1 turn.
- Defense break: Set Bonus (2): Damage to Structure Defenders 12%.
Strong Against:
Weak Against:
Can switch points from 3b subskill to invest in 2b burn protection if going against Tornado with Tactical Agent
Anti Victor Abaddon Identifiant de référence: #k9iF-p9oqqYJ
- Energy: Set Bonus (2): Increases energy by 8%.
- Energy: Set Bonus (2): Increases energy by 8%.
- Data Rate: Set Bonus (2): Increases ship data rate by +17.
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Annihilation Mapping System: When fitted by Haatakan : Drains 14.7% Offense from Lead Commander of the enemy fleet and converts it into your own Tactics (influenced by Tactics).
- Data Rate: Set Bonus (2): Increases data rate by 17.
- Data Rate: Set Bonus (2): Increases data rate by 17.
- Data Rate: Set Bonus (2): Increases data rate by 17.
Strong Against:
Weak Against:
Anti Victor or Tactics related builds, (mostly abaddons) Can Survive Tornados with 3A, and mostly wins against Tornados with Mens. Can perform decently against drakes, based on their assets and optimization. Turret can be swapped for Evasion, can increase survivability against Tornados with.