Bishop (Minmatar Commander)

Bishop is a commander affiliated with Minmatar.

Biography & Skills

Bishop is the commander of the Valklear Squad, steadfastly defending the Republic's core Free Colony in the Amamake system alongside Commander General Vlad Kintreb. Amarr dispatched an experimental unit of Templar warriors to seize the colony, and the under-equipped Valklear Squad fought hard but was overwhelmed. Bishop was also killed in the process of protecting the severely wounded General Kintreb as they retreated.

Skill Tree

  • (Active) Reflector Shield
    Reduces received Kinetic damage by 12.5% in the first 2 turns.
    View Level Progression
    Level Effect
    1 12.5%
    2 13.4%
    3 14.3%
    4 15.2%
    5 16.1%
    6 17%
    7 17.9%
    8 18.8%
    9 19.6%
    10 20.5%
    11 21.4%
    12 22.3%
    13 23.2%
    14 24.1%
    15 25%
  • (Passive) Damage Mitigation
    Ship's Data Rate: +39.425.
    View Level Progression
    Level Effect
    1 39.425
    2 45.995
    3 52.565
    4 59.137
    5 65.708
    6 72.279
    7 78.85
  • (Active) Invasive Attack
    Deals Kinetic damage to an enemy wing (DMG Rate: 95%, influenced by Offense).
    View Level Progression
    Level Effect
    1 95%
    2 101.8%
    3 108.6%
    4 115.4%
    5 122.1%
    6 128.9%
    7 135.7%
    8 142.5%
    9 149.3%
    10 156.1%
    11 162.9%
    12 169.6%
    13 176.4%
    14 183.2%
    15 190%
  • (Passive) Manipulate
    25% chance to inflict ECM Jam on the target for 2 turns.
    View Level Progression
    Level Effect
    1 25%
    2 29%
    3 33%
    4 37%
    5 41%
    6 45%
    7 50%
  • (Active) Full Force Strike
    Need 1 turn to prepare, then deals Kinetic damage to all enemy wings (DMG Rate: 125%)
    View Level Progression
    Level Effect
    1 125%
    2 133.9%
    3 142.9%
    4 151.8%
    5 160.7%
    6 169.6%
    7 178.6%
    8 187.5%
    9 196.4%
    10 205.4%
    11 214.3%
    12 223.2%
    13 232.1%
    14 241.1%
    15 250%
  • (Passive) Storm
    50% chance to inflict EM Storm on the target, dealing overtime Energy damage each turn (DMG Rate: 97.5%, influenced by Offense) for 1 turn.
    View Level Progression
    Level Effect
    1 97.5%
    2 113.8%
    3 130%
    4 146.3%
    5 162.5%
    6 178.8%
    7 195%
  • (Active) Storm Coverage
    Need 1 turn to prepare, then inflicts EM Storm on all enemy wings, dealing overtime Energy damage each turn (DMG Rate: 188%, influenced by Offense) for 2 turns.
    View Level Progression
    Level Effect
    1 188%
    2 201%
    3 214%
    4 228%
    5 241%
    6 255%
    7 268%
    8 282%
    9 295%
    10 309%
    11 322%
    12 335%
    13 349%
    14 362%
    15 376%
  • (Passive) Teamwork
    Initiating chance +10%.
    View Level Progression
    Level Effect
    1 10%
    2 11%
    3 13%
    4 15%
    5 16%
    6 18%
    7 20%
  • (Active) Precision Strike
    Deals Kinetic damage to the enemy wing which has the lowest Armor (DMG Rate: 105%).
    View Level Progression
    Level Effect
    1 105%
    2 112.5%
    3 120%
    4 127.5%
    5 135%
    6 142.5%
    7 150%
    8 157.5%
    9 165%
    10 172.5%
    11 180%
    12 187.5%
    13 195%
    14 202.5%
    15 210%
  • (Passive) Teamwork
    Initiating chance +5.5%.
    View Level Progression
    Level Effect
    1 5.5%
    2 6.4%
    3 7.3%
    4 8.2%
    5 9.2%
    6 10.1%
    7 11%

Strategic Analysis & Fleet Builds

Commanders frequently deploy Bishop in fleet configurations as shown below. This commander plays a pivotal role in these community-tested strategies.

Anti Tornado Smasher Reference ID: #ftp18DAwfR33

Ship: Tornado
Lead: Karth
Deputy: Bishop
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.
Agent: Tyrant Command
Increases damage of your primary wing by 6.2 %, Kinetic and Energy Critical Chance by 2.6 % throughout the battle.
Ship Rigs
  • Kinetics: Set Bonus (2): Kinetic damage increased by 10%.
  • Kinetics: Set Bonus (2): Kinetic damage increased by 10%.
  • Data Rate: Set Bonus (2): Increases ship data rate by +17.
Commander Implants
  • Offense: Set Bonus (2): Increases offense in battle by 8%.
  • Offense: Set Bonus (2): Increases offense in battle by 8%.
  • Data Rate: Set Bonus (2): Increases data rate by 17.
Commander Implants
  • Data Rate: Set Bonus (2): Increases data rate by 17.
  • Apotheosis: Set Bonus (2): Increases chance of initiating Active skills by 4%.
  • Apotheosis: Set Bonus (2): Increases chance of initiating Active skills by 4%.

Strong Against:

Ship: Tornado
Lead: Karth / Deputy: Yorlas
Agent: Assault Captain
Increases damage of your wing by 5.6 % throughout the battle.
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.
Ship: Abaddon
Lead: Jamyl I / Deputy: Karishal
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.

Weak Against:

Ship: Abaddon
Lead: Karishal / Deputy: Falek
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Intercept
Intercept counters Assault and Siege but is countered by Phalanx.
Ship: Drake
Lead: Haatakan / Deputy: Otro
Agent: Absolute Defense
Reduces damage of your wings and enemy wings by 7.1 % in the first 3 turns, repairs your wings (Repair Rate: 143.9 %) at the beginning of the 4th turn.
Formation: Phalanx
Phalanx counters Intercept and Siege but is countered by Encirclement.

Tactical Notes:
Very High DataRate to Always Act first, mostly wins against All type of Tornados. Will heavily rely on Promotion Lvl | Rigs & Imps. Can also be decent against some Abas (Switch Bishop 3A to Storm)

Cheap Anti Tornado Reference ID: #veV9OqSNgMhN

Ship: Omen
Lead: Bishop
Deputy: Falek
Formation: Intercept
Intercept counters Assault and Siege but is countered by Phalanx.
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Ship Rigs
  • Phase: Set Bonus (2): Before all your wings receive any damage, if no shields present, all your wings have a 20% chance to gain 1 stack of shield. Each wing can trigger this effect twice at most.
  • Phase: Set Bonus (2): Before all your wings receive any damage, if no shields present, all your wings have a 20% chance to gain 1 stack of shield. Each wing can trigger this effect twice at most.
  • Kinetics: Set Bonus (2): Kinetic damage increased by 10%.
Commander Implants
  • Charged Strike: Set Bonus (2): Increases damage by 1.8%. whenever you deal damage, stackable. 8 stacks at muximum.
  • Charged Strike: Set Bonus (2): Increases damage by 1.8%. whenever you deal damage, stackable. 8 stacks at muximum.
  • Offense: Set Bonus (2): Increases offense in battle by 8%.
Commander Implants
  • Tactics: Set Bonus (2): Increases tactics in battle by 8%.
  • Pirate Suppression: Set Bonus (2): Damage to pirates increased by 16%.
  • Tactics: Set Bonus (2): Increases tactics in battle by 8%.

Strong Against:

Ship: Dramiel
Lead: Yorlas / Deputy: Mens
Agent: Assault Captain
Increases damage of your wing by 5.6 % throughout the battle.
Formation: Intercept
Intercept counters Assault and Siege but is countered by Phalanx.
Ship: Tornado
Lead: Karth / Deputy: Yorlas
Agent: Tyrant Command
Increases damage of your primary wing by 6.2 %, Kinetic and Energy Critical Chance by 2.6 % throughout the battle.
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.

Weak Against:

Ship: Abaddon
Lead: Victor / Deputy: Karishal
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Ship: Oracle
Lead: Haatakan / Deputy: Draea
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.

Tactical Notes:
Good against different Tornado fleets. Can also use Tactical Suppression Unit

View All Builds

Back to Collection