Draea (Pirate Commander)

Draea is a commander affiliated with Pirate.

Biography & Skills

Draea was once a patrol officer for the local police force in the mining area. During an incident, she was recruited by Alad of The Society of Conscious Thought to search for the 'Book of Emptiness. " a lost Jovian mind control technology. Amidst various factions vying for control, Draea came extremely close to obtain the "Book of Emptiness, " but she eventually realized that she was merely a pawn used by the Society to prevent the Sanctuary, under the Sisters of EVE, from acquiring the technology. She triggered a massive explosion through the 'Book of Emptiness, " ending her life in the long- desired blaze and destruction.

Skill Tree

  • (Active) Shock Grenade
    Marks a single enemy wing and increases its received Kinetic damage by 2.3% for 2 turns. If the marked enemy has received damage for 6 times, inflicts Reactor Failure on it for 1 turn.
    View Level Progression
    Level Effect
    1 2.3%
    2 2.4%
    3 2.6%
    4 2.7%
    5 2.9%
    6 3.1%
    7 3.2%
    8 3.4%
    9 3.5%
    10 3.7%
    11 3.9%
    12 4%
    13 4.2%
    14 4.3%
    15 4.5%
  • (Passive) Rapid Fire
    Deals 2 to 4 instances of damage to random single enemy wings, with each instance selecting target independently (DMG rate: 10%, influenced by Offense).
    View Level Progression
    Level Effect
    1 10%
    2 11.7%
    3 13.3%
    4 15%
    5 16.7%
    6 18.3%
    7 20%
  • (Active) Stasis Web Strike
    Deals 2 to 3 instances of damage to an enemy wing (DMG rate: 37.5%, influenced by Offense).
    View Level Progression
    Level Effect
    1 37.5%
    2 40.2%
    3 42.9%
    4 45.5%
    5 48.2%
    6 50.9%
    7 53.6%
    8 56.3%
    9 58.9%
    10 61.6%
    11 64.3%
    12 67%
    13 69.6%
    14 72.3%
    15 75%
  • (Passive) Stasis Web
    Reduce Data Rate by 25 for 2 turns.
    View Level Progression
    Level Effect
    1 25
    2 29
    3 33
    4 37
    5 41
    6 45
    7 50
  • (Active) Corrosive Rounds
    Inflicts Corrosion on enemy wings (DMG rate: 60%, influenced by Offense) for 2 turns.
    View Level Progression
    Level Effect
    1 60%
    2 64.3%
    3 68.6%
    4 72.9%
    5 77.1%
    6 81.4%
    7 85.7%
    8 90%
    9 94.3%
    10 98.6%
    11 102.9%
    12 107.1%
    13 111.4%
    14 115.7%
    15 120%
  • (Passive) Corrosive Launcher
    Reduces the target's Kinetic damage by 17.5% for 2 turns.
    View Level Progression
    Level Effect
    1 17.5%
    2 20.4%
    3 23.3%
    4 26.3%
    5 29.2%
    6 32.1%
    7 35%
  • (Active) Chain Explosion
    Deals Kinetic damage to all enemy wings (DMG Rate: 45%, influenced by Offense). 50% chance to initiate this skill twice if the target is marked.
    View Level Progression
    Level Effect
    1 45%
    2 48.2%
    3 51.4%
    4 54.6%
    5 57.9%
    6 61.1%
    7 64.3%
    8 67.5%
    9 70.7%
    10 73.9%
    11 77.1%
    12 80.4%
    13 83.6%
    14 86.8%
    15 90%
  • (Passive) Explosion Preparation
    Increases damage of this skill by 10% each turn, starting from the 4th turn.
    View Level Progression
    Level Effect
    1 10%
    2 11.6%
    3 13.2%
    4 15%
    5 16.6%
    6 18.2%
    7 20%
  • (Active) Focused Fire
    Deals 3 to 4 instances of Kinetic damage to a single enemy wing (DMG rate: 30%, influenced by Offense). marked enemy will be prioritized selected as target.
    View Level Progression
    Level Effect
    1 30%
    2 32.1%
    3 34.3%
    4 36.4%
    5 38.6%
    6 40.7%
    7 42.9%
    8 45%
    9 47.1%
    10 49.3%
    11 51.4%
    12 53.6%
    13 55.7%
    14 57.9%
    15 60%
  • (Passive) Repair System Disruption
    15% chance to inflict Repair Disabled on the target for every 1 instance of damage, for 1 turn.
    View Level Progression
    Level Effect
    1 15%
    2 17.5%
    3 20%
    4 22.5%
    5 25%
    6 27.5%
    7 30%

Strategic Analysis & Fleet Builds

Commanders frequently deploy Draea in fleet configurations as shown below. This commander plays a pivotal role in these community-tested strategies.

Abaddon Counter Type 1 Reference ID: #9Gycg42B0LTu

Ship: Oracle
Lead: Haatakan
Deputy: Draea
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.
Agent: Omni Dominator
When your Commanders and ships are from 3 different factions, increases chance of activating Active and Barrage modules by 5 % in the first 3 turns of the battle. Additionally, increases damage of Lead Commander by 6.2 % and repair amount of Deputy Commander by 13.3 %
Ship Rigs
  • Firepower: Set Bonus (2): Increases ship firepower by 8%.
  • Firepower: Set Bonus (2): Increases ship firepower by 8%.
  • Divine Synergy Drive: When fitted by Oracle : Increases damage dealt by Active skills and modules of your wing and Commanders by 5.8%.
Commander Implants
  • Tactics: Set Bonus (2): Increases tactics in battle by 8%.
  • Tactics: Set Bonus (2): Increases tactics in battle by 8%.
  • Annihilation Mapping System: When fitted by Haatakan : Drains 14.7% Offense from Lead Commander of the enemy fleet and converts it into your own Tactics (influenced by Tactics).
Commander Implants
  • Data Rate: Set Bonus (2): Increases data rate by 17.
  • Data Rate: Set Bonus (2): Increases data rate by 17.
  • Void Suppression Device: When fitted by Draea : When Shock Grenade triggers Reactor Failure on an enemy, there is a 85% chance to inflict the effect on another random enemy Commander.

Strong Against:

Ship: Abaddon
Lead: Victor / Deputy: Karishal
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Ship: Drake
Lead: Haatakan / Deputy: Otro
Agent: Absolute Defense
Reduces damage of your wings and enemy wings by 7.1 % in the first 3 turns, repairs your wings (Repair Rate: 143.9 %) at the beginning of the 4th turn.
Formation: Phalanx
Phalanx counters Intercept and Siege but is countered by Encirclement.

Weak Against:

Ship: Oracle
Lead: Alexander / Deputy: Santimona
Agent: Omni Dominator
When your Commanders and ships are from 3 different factions, increases chance of activating Active and Barrage modules by 5 % in the first 3 turns of the battle. Additionally, increases damage of Lead Commander by 6.2 % and repair amount of Deputy Commander by 13.3 %
Formation: Phalanx
Phalanx counters Intercept and Siege but is countered by Encirclement.
Ship: Tornado
Lead: Karth / Deputy: Yorlas
Agent: Tyrant Command
Increases damage of your primary wing by 6.2 %, Kinetic and Energy Critical Chance by 2.6 % throughout the battle.
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.

Tactical Notes:
Quite strong against anything that has issues with control, great against drakes, good vs Abaddons that don't have Falek. Can perform decently against some other fleets compositions.

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