Karth (Minmatar Commander)
Karth is a commander affiliated with Minmatar.
Biography & Skills
The only survived Valklear Admiral after the entire Minmatar were enslaved by Amarr Empire. Karth's son, who chose to stay on Minmatar, was killed during a bomb raid by the Amarr fleet. In order to avenge his son, Karth commanded a warship and engaged in battle with Faus Akredon and, successfully forcing his warship to collide with an asteroid. Due to the unknown fate of Faus, Karth was wanted by the Empire and had no choice but to flee throughout the galaxy.
Skill Tree
-
(Active) Vengeance
When your wings receive damage from Direct Fire, you have 11% chance to unleash 1 Counter Attack (Direct Fire) that can trigger Barrage modules).
View Level Progression
Level Effect 1 11% 2 11.7% 3 12.5% 4 13.3% 5 14.1% 6 14.8% 7 15.6% 8 16.4% 9 17.2% 10 18% 11 18.7% 12 19.5% 13 20.3% 14 21.1% 15 21.9% -
(Passive) Teamwork
Increase initiating chance of counter attack by 8.7%.
View Level Progression
Level Effect 1 8.7% 2 10.1% 3 11.6% 4 13% 5 14.5% 6 16% 7 17.4% -
(Active) Containment Tactics
When your wings receive damage from Direct Fire, increase your Kinetic damage by 7.2% for 2 turns, stackable, maximum 3 stacks.
View Level Progression
Level Effect 1 7.2% 2 7.7% 3 8.2% 4 8.7% 5 9.2% 6 9.7% 7 10.2% 8 10.7% 9 11.2% 10 11.7% 11 12.2% 12 12.7% 13 13.2% 14 13.8% 15 14.3% -
(Passive) Camouflage
When your wings receive damage from Direct Fire, reduce your received Kinetic damage by 1.4% for 2 turns, stackable, maximum 3 stacks.
View Level Progression
Level Effect 1 1.4% 2 1.6% 3 1.8% 4 2% 5 2.3% 6 2.5% 7 2.7% -
(Active) Pursuing Firepower
Increases chance of initiating Barrage modules by 5%.
View Level Progression
Level Effect 1 5% 2 5.4% 3 5.7% 4 6.1% 5 6.4% 6 6.8% 7 7.1% 8 7.5% 9 7.9% 10 8.2% 11 8.6% 12 8.9% 13 9.3% 14 9.6% 15 10% -
(Passive) Inspire
Increases Firepower by 13% while piloting Minmatar ships.
View Level Progression
Level Effect 1 13% 2 15.1% 3 17.3% 4 19.4% 5 21.6% 6 23.7% 7 25.9% -
(Active) Assault Plan
During the first 3 turns, all your wings and Commanders gain Quick Response. Additionally, increases damage dealt by Barrage modules by 17.1%.
View Level Progression
Level Effect 1 17.1% 2 18.3% 3 19.5% 4 20.7% 5 21.9% 6 23.2% 7 24.4% 8 25.6% 9 26.8% 10 28.1% 11 29.3% 12 30.5% 13 31.7% 14 33% 15 34.2% -
(Passive) Dodge
Starting from turn 4, your wings gain 4.5% Evasion for 3 turns.
View Level Progression
Level Effect 1 4.5% 2 5.2% 3 5.9% 4 6.7% 5 7.4% 6 8.1% 7 8.9% -
(Active) Head-on Confrontation
Initiates a duel with enemy wings, that both sides initiate 2 Direct Fires in turn. You have a 80% chance to inflict ECM Jam on the target for 1 turn. Once triggered, this skill will not be triggered again until the turn after the next. Initiating Chance: 26.64%
View Level Progression
Level Effect 1 26.64% 2 27.59% 3 28.55% 4 29.5% 5 30.46% 6 31.41% 7 32.37% 8 33.32% 9 34.27% 10 35.23% 11 36.18% 12 37.14% 13 38.09% 14 39.05% 15 40% -
(Passive) Protection
Once a duel has ended, increase your ships' Armor by 6.3 for 2 turns.
View Level Progression
Level Effect 1 6.3 2 7.3 3 8.3 4 9.4 5 10.4% 6 11.4 7 12.5
Strategic Analysis & Fleet Builds
Commanders frequently deploy Karth in fleet configurations as shown below. This commander plays a pivotal role in these community-tested strategies.
Anti Tornado Smasher Reference ID: #ftp18DAwfR33
- Kinetics: Set Bonus (2): Kinetic damage increased by 10%.
- Kinetics: Set Bonus (2): Kinetic damage increased by 10%.
- Data Rate: Set Bonus (2): Increases ship data rate by +17.
- Offense: Set Bonus (2): Increases offense in battle by 8%.
- Offense: Set Bonus (2): Increases offense in battle by 8%.
- Data Rate: Set Bonus (2): Increases data rate by 17.
- Data Rate: Set Bonus (2): Increases data rate by 17.
- Apotheosis: Set Bonus (2): Increases chance of initiating Active skills by 4%.
- Apotheosis: Set Bonus (2): Increases chance of initiating Active skills by 4%.
Strong Against:
Weak Against:
Very High DataRate to Always Act first, mostly wins against All type of Tornados. Will heavily rely on Promotion Lvl | Rigs & Imps. Can also be decent against some Abas (Switch Bishop 3A to Storm)
Tornado Phase Build Reference ID: #-OmFkb-djIWY
- Phase: Set Bonus (2): Before all your wings receive any damage, if no shields present, all your wings have a 20% chance to gain 1 stack of shield. Each wing can trigger this effect twice at most.
- Phase: Set Bonus (2): Before all your wings receive any damage, if no shields present, all your wings have a 20% chance to gain 1 stack of shield. Each wing can trigger this effect twice at most.
- Frequency Amplifier: When fitted by Tornado : During the first 2 turns of the battle, increases chance to initiate Barrage or Active skills of this wing and the Commander with the highest Offense by 6% (additionally increases 6.5% if your wing has higher Firepower than the enemy wing).
- Overclocked Neural Link: When fitted by Karth : Increases your Data Rate by 45 and decreases enemy's Data Rate by 20 in the first 2 turns of the battle.
- Data Rate: Set Bonus (2): Increases data rate by 17.
- Data Rate: Set Bonus (2): Increases data rate by 17.
- Data Rate: Set Bonus (2): Increases data rate by 17.
- Data Rate: Set Bonus (2): Increases data rate by 17.
- Data Rate: Set Bonus (2): Increases data rate by 17.
Strong Against:
Weak Against:
Multi Fits Destroyer : Tornado Reference ID: #ZTelyKAZWQbW
- Data Rate: Set Bonus (2): Increases ship data rate by +17.
- Data Rate: Set Bonus (2): Increases ship data rate by +17.
- Frequency Amplifier: When fitted by Tornado : During the first 2 turns of the battle, increases chance to initiate Barrage or Active skills of this wing and the Commander with the highest Offense by 6% (additionally increases 6.5% if your wing has higher Firepower than the enemy wing).
- Apotheosis: Set Bonus (2): Increases chance of initiating Active skills by 4%.
- Apotheosis: Set Bonus (2): Increases chance of initiating Active skills by 4%.
- Overclocked Neural Link: When fitted by Karth : Increases your Data Rate by 45 and decreases enemy's Data Rate by 20 in the first 2 turns of the battle.
- Data Rate: Set Bonus (2): Increases data rate by 17.
- Data Rate: Set Bonus (2): Increases data rate by 17.
- Data Rate: Set Bonus (2): Increases data rate by 17.
Strong Against:
Weak Against:
Very Strong Fit that can defeat mostly everything. Karth 3B Is dependant on HeadOn Activation, 56% is very decent. Can be buffed more with Response Core Agent. Weakness : Weak to 3A Karth Tornados, or MegaWhale Response Core Agent that buffs with QuickResponse. Shielded builds + control (Reactor Failure can be nasty as well) Tactical Agent can be swapped for more dmg but it covers less fits.
ECM Tornado Reference ID: #_MLzRR5hUqxF
- Firepower: Set Bonus (2): Increases ship firepower by 8%.
- Frequency Amplifier: When fitted by Tornado : During the first 2 turns of the battle, increases chance to initiate Barrage or Active skills of this wing and the Commander with the highest Offense by 6% (additionally increases 6.5% if your wing has higher Firepower than the enemy wing).
- Firepower: Set Bonus (2): Increases ship firepower by 8%.
- Data Rate: Set Bonus (2): Increases data rate by 17.
- Data Rate: Set Bonus (2): Increases data rate by 17.
- Data Rate: Set Bonus (2): Increases data rate by 17.
- Data Rate: Set Bonus (2): Increases data rate by 17.
- Overclocked Neural Link: When fitted by Karth : Increases your Data Rate by 45 and decreases enemy's Data Rate by 20 in the first 2 turns of the battle.
- Data Rate: Set Bonus (2): Increases data rate by 17.
Strong Against:
Weak Against: