Omen (Amarr Empire Ship)
The Omen is a Combat ship from the Amarr Empire faction. It is designed for combat operations and features specialized subsystems.
Description
The Omen is a stereotypical example of the Amarrian School of thinking when it comes to ship design: thick armor and hard hitting lasers. Advancements in heat dissipation allow the Omen to fire its lasers faster than other ships without this technology.
Attributes
hull points: 5700
firepower: 2645
armor: 17
energy capacity: 1840
data rate: 60
Ship Tactical Skills
Heavy Beam Laser
Need 1 turn to prepare, then deals Kinetic damage to a single enemy wing (DMG Rate: 164%) and has 30% chance to inflict Reactor Failure on the target for 2 turns.
Show Stat Progression (15 Levels)
| Level | Effect |
|---|---|
| 1 | 164% |
| 2 | 175% |
| 3 | 187% |
| 4 | 198% |
| 5 | 210% |
| 6 | 222% |
| 7 | 234% |
| 8 | 245% |
| 9 | 257% |
| 10 | 268% |
| 11 | 280% |
| 12 | 292% |
| 13 | 304% |
| 14 | 315% |
| 15 | 327% |
Shield Extender
Increases Armor by 6.2 whenever a preparation module is activated for 1 turn, stackable.
Show Stat Progression (15 Levels)
| Level | Effect |
|---|---|
| 1 | 6.2 |
| 2 | 6.6 |
| 3 | 7.1 |
| 4 | 7.5 |
| 5 | 7.9 |
| 6 | 8.4 |
| 7 | 8.8 |
| 8 | 9.3 |
| 9 | 9.7 |
| 10 | 10.2 |
| 11 | 10.6 |
| 12 | 11.1 |
| 13 | 11.5 |
| 14 | 12 |
| 15 | 12.4 |
Heavy Pulse Laser
Needs 2 turns to prepare, then deals Kinetic damage to all enemy wings (DMG Rate: 237%). This skill has a 45% chance to activate twice.
Show Stat Progression (15 Levels)
| Level | Effect |
|---|---|
| 1 | 237% |
| 2 | 253% |
| 3 | 270% |
| 4 | 287% |
| 5 | 304% |
| 6 | 321% |
| 7 | 338% |
| 8 | 355% |
| 9 | 372% |
| 10 | 389% |
| 11 | 406% |
| 12 | 423% |
| 13 | 440% |
| 14 | 457% |
| 15 | 474% |
Ammatar Navy Heat Sink
Increases initiating chance of Active skills that need preparation by 3%. Increases Critical Chance of Kinetic damage by 6.2%.
Show Stat Progression (15 Levels)
| Level | Effect |
|---|---|
| 1 | n/a |
| 2 | n/a |
| 3 | n/a |
| 4 | n/a |
| 5 | n/a |
| 6 | n/a |
| 7 | n/a |
| 8 | n/a |
| 9 | n/a |
| 10 | n/a |
| 11 | n/a |
| 12 | n/a |
| 13 | n/a |
| 14 | n/a |
| 15 | n/a |
Strategic Analysis & Fleet Builds
The following fleet configurations demonstrate how Omen is utilized in combat, either as a core component or a target for counter-strategies.
Cheap Anti Tornado Reference ID: #veV9OqSNgMhN
Ship: Omen
Lead: Bishop
Deputy: Falek
Formation: Intercept
Intercept counters Assault and Siege but is countered by Phalanx.
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Ship Rigs
- Phase: Set Bonus (2): Before all your wings receive any damage, if no shields present, all your wings have a 20% chance to gain 1 stack of shield. Each wing can trigger this effect twice at most.
- Phase: Set Bonus (2): Before all your wings receive any damage, if no shields present, all your wings have a 20% chance to gain 1 stack of shield. Each wing can trigger this effect twice at most.
- Kinetics: Set Bonus (2): Kinetic damage increased by 10%.
Commander Implants
- Charged Strike: Set Bonus (2): Increases damage by 1.8%. whenever you deal damage, stackable. 8 stacks at muximum.
- Charged Strike: Set Bonus (2): Increases damage by 1.8%. whenever you deal damage, stackable. 8 stacks at muximum.
- Offense: Set Bonus (2): Increases offense in battle by 8%.
Commander Implants
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Pirate Suppression: Set Bonus (2): Damage to pirates increased by 16%.
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
Strong Against:
Ship: Dramiel
Agent: Assault Captain
Increases damage of your wing by 5.6 % throughout the battle.
Formation: Intercept
Intercept counters Assault and Siege but is countered by Phalanx.
Weak Against:
Ship: Abaddon
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Tactical Notes:
Good against different Tornado fleets. Can also use Tactical Suppression Unit
Good against different Tornado fleets. Can also use Tactical Suppression Unit