Bishop (Minmatar Kommandant)
Bishop is a commander affiliated with Minmatar.
Biografie & Fähigkeiten
Bishop ist der Commander des Valklear Squads, der zusammen mit Commander General Vlad Kintreb standhaft die freie Kernkolonie der Republik im Amamake-System verteidigt. Amarr entsandte eine experimentelle Einheit von Templer-Kriegern, um die Kolonie einzunehmen, und das unzureichend ausgerüstete Valklear Squad kämpfte hart, wurde aber überwältigt. Bishop wurde ebenfalls getötet, während er den schwer verwundeten General Kintreb beim Rückzug beschützte.
Fähigkeitenbaum
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(Aktiv) Reflektor-Schild
Reduziert den erlittenen kinetischen Schaden in den ersten 2 Runden um 12.5%.
Stufenfortschritt ansehen
Stufe Effekt 1 12.5% 2 13.4% 3 14.3% 4 15.2% 5 16.1% 6 17% 7 17.9% 8 18.8% 9 19.6% 10 20.5% 11 21.4% 12 22.3% 13 23.2% 14 24.1% 15 25% -
(Passiv) Schadensminderung
Schiffsdatenrate: +39.425.
Stufenfortschritt ansehen
Stufe Effekt 1 39.425 2 45.995 3 52.565 4 59.137 5 65.708 6 72.279 7 78.85 -
(Aktiv) Invasiver Angriff
Fügt einem feindlichen Geschwader kinetischen Schaden zu (Schadensrate: 95%, beeinflusst durch Offensive).
Stufenfortschritt ansehen
Stufe Effekt 1 95% 2 101.8% 3 108.6% 4 115.4% 5 122.1% 6 128.9% 7 135.7% 8 142.5% 9 149.3% 10 156.1% 11 162.9% 12 169.6% 13 176.4% 14 183.2% 15 190% -
(Passiv) Manipulieren
25% Chance, beim Ziel für 2 Runden ECM-Störung zu verursachen.
Stufenfortschritt ansehen
Stufe Effekt 1 25% 2 29% 3 33% 4 37% 5 41% 6 45% 7 50% -
(Aktiv) Schlag mit voller Kraft
Benötigt 1 Runde zur Vorbereitung, fügt dann allen feindlichen Geschwadern kinetischen Schaden zu (Schadensrate: 125%).
Stufenfortschritt ansehen
Stufe Effekt 1 125% 2 133.9% 3 142.9% 4 151.8% 5 160.7% 6 169.6% 7 178.6% 8 187.5% 9 196.4% 10 205.4% 11 214.3% 12 223.2% 13 232.1% 14 241.1% 15 250% -
(Passiv) Sturm
50 % Chance, beim Ziel EM-Sturm zu verursachen, was für 1 Runde jede Runde fortlaufenden Energieschaden (Schadensrate: 97.5%, beeinflusst durch Offensive) zufügt.
Stufenfortschritt ansehen
Stufe Effekt 1 97.5% 2 113.8% 3 130% 4 146.3% 5 162.5% 6 178.8% 7 195% -
(Aktiv) Sturmabdeckung
Benötigt 1 Runde zur Vorbereitung, verursacht dann bei allen feindlichen Geschwadern EM-Sturm, was 2 Runden lang jede Runde fortlaufenden Energieschaden (Schadensrate: 188%, beeinflusst durch Offensive) zufügt.
Stufenfortschritt ansehen
Stufe Effekt 1 188% 2 201% 3 214% 4 228% 5 241% 6 255% 7 268% 8 282% 9 295% 10 309% 11 322% 12 335% 13 349% 14 362% 15 376% -
(Passiv) Teamwork
Auslösewahrscheinlichkeit +10%.
Stufenfortschritt ansehen
Stufe Effekt 1 10% 2 11% 3 13% 4 15% 5 16% 6 18% 7 20% -
(Aktiv) Präzisionsschlag
Fügt dem feindlichen Geschwader mit der niedrigsten Panzerung kinetischen Schaden zu (Schadensrate: 105%).
Stufenfortschritt ansehen
Stufe Effekt 1 105% 2 112.5% 3 120% 4 127.5% 5 135% 6 142.5% 7 150% 8 157.5% 9 165% 10 172.5% 11 180% 12 187.5% 13 195% 14 202.5% 15 210% -
(Passiv) Teamwork
Auslösewahrscheinlichkeit +5.5%.
Stufenfortschritt ansehen
Stufe Effekt 1 5.5% 2 6.4% 3 7.3% 4 8.2% 5 9.2% 6 10.1% 7 11%
Strategische Analyse & Flotten-Builds
Commanders frequently deploy Bishop in fleet configurations as shown below. This commander plays a pivotal role in these community-tested strategies.
Anti Tornado Smasher Referenz-ID: #ftp18DAwfR33
Ship: Tornado
Lead: Karth
Deputy: Bishop
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.
Agent: Tyrant Command
Increases damage of your primary wing by 6.2 %, Kinetic and Energy Critical Chance by 2.6 % throughout the battle.
Ship Rigs
- Kinetics: Set Bonus (2): Kinetic damage increased by 10%.
- Kinetics: Set Bonus (2): Kinetic damage increased by 10%.
- Data Rate: Set Bonus (2): Increases ship data rate by +17.
Commander Implants
- Offense: Set Bonus (2): Increases offense in battle by 8%.
- Offense: Set Bonus (2): Increases offense in battle by 8%.
- Data Rate: Set Bonus (2): Increases data rate by 17.
Commander Implants
- Data Rate: Set Bonus (2): Increases data rate by 17.
- Apotheosis: Set Bonus (2): Increases chance of initiating Active skills by 4%.
- Apotheosis: Set Bonus (2): Increases chance of initiating Active skills by 4%.
Strong Against:
Ship: Tornado
Agent: Assault Captain
Increases damage of your wing by 5.6 % throughout the battle.
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.
Ship: Abaddon
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Weak Against:
Ship: Abaddon
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Intercept
Intercept counters Assault and Siege but is countered by Phalanx.
Ship: Drake
Agent: Absolute Defense
Reduces damage of your wings and enemy wings by 7.1 % in the first 3 turns, repairs your wings (Repair Rate: 143.9 %) at the beginning of the 4th turn.
Formation: Phalanx
Phalanx counters Intercept and Siege but is countered by Encirclement.
Tactical Notes:
Very High DataRate to Always Act first, mostly wins against All type of Tornados. Will heavily rely on Promotion Lvl | Rigs & Imps. Can also be decent against some Abas (Switch Bishop 3A to Storm)
Very High DataRate to Always Act first, mostly wins against All type of Tornados. Will heavily rely on Promotion Lvl | Rigs & Imps. Can also be decent against some Abas (Switch Bishop 3A to Storm)
Cheap Anti Tornado Referenz-ID: #veV9OqSNgMhN
Ship: Omen
Lead: Bishop
Deputy: Falek
Formation: Intercept
Intercept counters Assault and Siege but is countered by Phalanx.
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Ship Rigs
- Phase: Set Bonus (2): Before all your wings receive any damage, if no shields present, all your wings have a 20% chance to gain 1 stack of shield. Each wing can trigger this effect twice at most.
- Phase: Set Bonus (2): Before all your wings receive any damage, if no shields present, all your wings have a 20% chance to gain 1 stack of shield. Each wing can trigger this effect twice at most.
- Kinetics: Set Bonus (2): Kinetic damage increased by 10%.
Commander Implants
- Charged Strike: Set Bonus (2): Increases damage by 1.8%. whenever you deal damage, stackable. 8 stacks at muximum.
- Charged Strike: Set Bonus (2): Increases damage by 1.8%. whenever you deal damage, stackable. 8 stacks at muximum.
- Offense: Set Bonus (2): Increases offense in battle by 8%.
Commander Implants
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Pirate Suppression: Set Bonus (2): Damage to pirates increased by 16%.
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
Strong Against:
Ship: Dramiel
Agent: Assault Captain
Increases damage of your wing by 5.6 % throughout the battle.
Formation: Intercept
Intercept counters Assault and Siege but is countered by Phalanx.
Weak Against:
Ship: Abaddon
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Tactical Notes:
Good against different Tornado fleets. Can also use Tactical Suppression Unit
Good against different Tornado fleets. Can also use Tactical Suppression Unit