Bishop (Minmatar Kommandant)

Bishop is a commander affiliated with Minmatar.

Biografie & Fähigkeiten

Bishop ist der Commander des Valklear Squads, der zusammen mit Commander General Vlad Kintreb standhaft die freie Kernkolonie der Republik im Amamake-System verteidigt. Amarr entsandte eine experimentelle Einheit von Templer-Kriegern, um die Kolonie einzunehmen, und das unzureichend ausgerüstete Valklear Squad kämpfte hart, wurde aber überwältigt. Bishop wurde ebenfalls getötet, während er den schwer verwundeten General Kintreb beim Rückzug beschützte.

Fähigkeitenbaum

  • (Aktiv) Reflektor-Schild
    Reduziert den erlittenen kinetischen Schaden in den ersten 2 Runden um 12.5%.
    Stufenfortschritt ansehen
    Stufe Effekt
    1 12.5%
    2 13.4%
    3 14.3%
    4 15.2%
    5 16.1%
    6 17%
    7 17.9%
    8 18.8%
    9 19.6%
    10 20.5%
    11 21.4%
    12 22.3%
    13 23.2%
    14 24.1%
    15 25%
  • (Passiv) Schadensminderung
    Schiffsdatenrate: +39.425.
    Stufenfortschritt ansehen
    Stufe Effekt
    1 39.425
    2 45.995
    3 52.565
    4 59.137
    5 65.708
    6 72.279
    7 78.85
  • (Aktiv) Invasiver Angriff
    Fügt einem feindlichen Geschwader kinetischen Schaden zu (Schadensrate: 95%, beeinflusst durch Offensive).
    Stufenfortschritt ansehen
    Stufe Effekt
    1 95%
    2 101.8%
    3 108.6%
    4 115.4%
    5 122.1%
    6 128.9%
    7 135.7%
    8 142.5%
    9 149.3%
    10 156.1%
    11 162.9%
    12 169.6%
    13 176.4%
    14 183.2%
    15 190%
  • (Passiv) Manipulieren
    25% Chance, beim Ziel für 2 Runden ECM-Störung zu verursachen.
    Stufenfortschritt ansehen
    Stufe Effekt
    1 25%
    2 29%
    3 33%
    4 37%
    5 41%
    6 45%
    7 50%
  • (Aktiv) Schlag mit voller Kraft
    Benötigt 1 Runde zur Vorbereitung, fügt dann allen feindlichen Geschwadern kinetischen Schaden zu (Schadensrate: 125%).
    Stufenfortschritt ansehen
    Stufe Effekt
    1 125%
    2 133.9%
    3 142.9%
    4 151.8%
    5 160.7%
    6 169.6%
    7 178.6%
    8 187.5%
    9 196.4%
    10 205.4%
    11 214.3%
    12 223.2%
    13 232.1%
    14 241.1%
    15 250%
  • (Passiv) Sturm
    50 % Chance, beim Ziel EM-Sturm zu verursachen, was für 1 Runde jede Runde fortlaufenden Energieschaden (Schadensrate: 97.5%, beeinflusst durch Offensive) zufügt.
    Stufenfortschritt ansehen
    Stufe Effekt
    1 97.5%
    2 113.8%
    3 130%
    4 146.3%
    5 162.5%
    6 178.8%
    7 195%
  • (Aktiv) Sturmabdeckung
    Benötigt 1 Runde zur Vorbereitung, verursacht dann bei allen feindlichen Geschwadern EM-Sturm, was 2 Runden lang jede Runde fortlaufenden Energieschaden (Schadensrate: 188%, beeinflusst durch Offensive) zufügt.
    Stufenfortschritt ansehen
    Stufe Effekt
    1 188%
    2 201%
    3 214%
    4 228%
    5 241%
    6 255%
    7 268%
    8 282%
    9 295%
    10 309%
    11 322%
    12 335%
    13 349%
    14 362%
    15 376%
  • (Passiv) Teamwork
    Auslösewahrscheinlichkeit +10%.
    Stufenfortschritt ansehen
    Stufe Effekt
    1 10%
    2 11%
    3 13%
    4 15%
    5 16%
    6 18%
    7 20%
  • (Aktiv) Präzisionsschlag
    Fügt dem feindlichen Geschwader mit der niedrigsten Panzerung kinetischen Schaden zu (Schadensrate: 105%).
    Stufenfortschritt ansehen
    Stufe Effekt
    1 105%
    2 112.5%
    3 120%
    4 127.5%
    5 135%
    6 142.5%
    7 150%
    8 157.5%
    9 165%
    10 172.5%
    11 180%
    12 187.5%
    13 195%
    14 202.5%
    15 210%
  • (Passiv) Teamwork
    Auslösewahrscheinlichkeit +5.5%.
    Stufenfortschritt ansehen
    Stufe Effekt
    1 5.5%
    2 6.4%
    3 7.3%
    4 8.2%
    5 9.2%
    6 10.1%
    7 11%

Strategische Analyse & Flotten-Builds

Commanders frequently deploy Bishop in fleet configurations as shown below. This commander plays a pivotal role in these community-tested strategies.

Anti Tornado Smasher Referenz-ID: #ftp18DAwfR33

Ship: Tornado
Lead: Karth
Deputy: Bishop
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.
Agent: Tyrant Command
Increases damage of your primary wing by 6.2 %, Kinetic and Energy Critical Chance by 2.6 % throughout the battle.
Ship Rigs
  • Kinetics: Set Bonus (2): Kinetic damage increased by 10%.
  • Kinetics: Set Bonus (2): Kinetic damage increased by 10%.
  • Data Rate: Set Bonus (2): Increases ship data rate by +17.
Commander Implants
  • Offense: Set Bonus (2): Increases offense in battle by 8%.
  • Offense: Set Bonus (2): Increases offense in battle by 8%.
  • Data Rate: Set Bonus (2): Increases data rate by 17.
Commander Implants
  • Data Rate: Set Bonus (2): Increases data rate by 17.
  • Apotheosis: Set Bonus (2): Increases chance of initiating Active skills by 4%.
  • Apotheosis: Set Bonus (2): Increases chance of initiating Active skills by 4%.

Strong Against:

Ship: Tornado
Lead: Karth / Deputy: Yorlas
Agent: Assault Captain
Increases damage of your wing by 5.6 % throughout the battle.
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.
Ship: Abaddon
Lead: Jamyl I / Deputy: Karishal
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.

Weak Against:

Ship: Abaddon
Lead: Karishal / Deputy: Falek
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Intercept
Intercept counters Assault and Siege but is countered by Phalanx.
Ship: Drake
Lead: Haatakan / Deputy: Otro
Agent: Absolute Defense
Reduces damage of your wings and enemy wings by 7.1 % in the first 3 turns, repairs your wings (Repair Rate: 143.9 %) at the beginning of the 4th turn.
Formation: Phalanx
Phalanx counters Intercept and Siege but is countered by Encirclement.

Tactical Notes:
Very High DataRate to Always Act first, mostly wins against All type of Tornados. Will heavily rely on Promotion Lvl | Rigs & Imps. Can also be decent against some Abas (Switch Bishop 3A to Storm)

Cheap Anti Tornado Referenz-ID: #veV9OqSNgMhN

Ship: Omen
Lead: Bishop
Deputy: Falek
Formation: Intercept
Intercept counters Assault and Siege but is countered by Phalanx.
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Ship Rigs
  • Phase: Set Bonus (2): Before all your wings receive any damage, if no shields present, all your wings have a 20% chance to gain 1 stack of shield. Each wing can trigger this effect twice at most.
  • Phase: Set Bonus (2): Before all your wings receive any damage, if no shields present, all your wings have a 20% chance to gain 1 stack of shield. Each wing can trigger this effect twice at most.
  • Kinetics: Set Bonus (2): Kinetic damage increased by 10%.
Commander Implants
  • Charged Strike: Set Bonus (2): Increases damage by 1.8%. whenever you deal damage, stackable. 8 stacks at muximum.
  • Charged Strike: Set Bonus (2): Increases damage by 1.8%. whenever you deal damage, stackable. 8 stacks at muximum.
  • Offense: Set Bonus (2): Increases offense in battle by 8%.
Commander Implants
  • Tactics: Set Bonus (2): Increases tactics in battle by 8%.
  • Pirate Suppression: Set Bonus (2): Damage to pirates increased by 16%.
  • Tactics: Set Bonus (2): Increases tactics in battle by 8%.

Strong Against:

Ship: Dramiel
Lead: Yorlas / Deputy: Mens
Agent: Assault Captain
Increases damage of your wing by 5.6 % throughout the battle.
Formation: Intercept
Intercept counters Assault and Siege but is countered by Phalanx.
Ship: Tornado
Lead: Karth / Deputy: Yorlas
Agent: Tyrant Command
Increases damage of your primary wing by 6.2 %, Kinetic and Energy Critical Chance by 2.6 % throughout the battle.
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.

Weak Against:

Ship: Abaddon
Lead: Victor / Deputy: Karishal
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Ship: Oracle
Lead: Haatakan / Deputy: Draea
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.

Tactical Notes:
Good against different Tornado fleets. Can also use Tactical Suppression Unit

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