Karishal (Minmatar Kommandant)
Karishal is a commander affiliated with Minmatar.
Biografie & Fähigkeiten
Obwohl er von der heutigen Stammesrepublik offiziell als Held angesehen wird, wurde Captain Karisha Muritor von der Parlamentarischen Republik, die die alte Regierung der Minmatar bildete, als Meuterer und Rebell verurteilt. Muritors Rebellion und die Gründung der Defiants sollten ihn auf einen Weg zu seinem Tod durch eine Flotte der Minmatar-Republik führen, gefolgt von seiner Erhebung zu einem Symbol für Minmatar-Freiheitskämpfer überall. Seit der Gründung einer Stammesrepublik durch Sanmatar Maleatu Shakor wurde das Andenken an Muritor vollständig rehabilitiert. Seine Akte der Meuterei und Rebellion werden im Lichte der Unterwanderung der Parlamentarischen Republik durch Amarr-Agenten und der Ereignisse um die Wiederentdeckung von Starkmanir und die Minmatar-Invasion in das Amarr-Imperium als völlig gerechtfertigt angesehen.
Fähigkeitenbaum
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(Aktiv) Mobilisierung
Bevor dein Anführer Aktionen einleitet, besteht eine 65 % Chance, einem feindlichen Geschwader 1 Instanz kinetischen Schaden und 1 Instanz Energieschaden zuzufügen (Schadensrate: jeweils 43%, 38.7%). Dieser Schaden wird durch die Gesamtzahl der effektiven "Reparaturen" beeinflusst, die von allen Geschwadern auf beiden Seiten erhalten wurden.
Stufenfortschritt ansehen
Stufe Effekt 1 {"value_1":"43%","value_2":"38.7%"} 2 {"value_1":"46%","value_2":"41.4%"} 3 {"value_1":"49%","value_2":"44.1%"} 4 {"value_1":"52%","value_2":"46.8%"} 5 {"value_1":"55%","value_2":"49.5%"} 6 {"value_1":"58%","value_2":"52.2%"} 7 {"value_1":"61%","value_2":"54.9%"} 8 {"value_1":"64%","value_2":"57.6%"} 9 {"value_1":"67%","value_2":"60.3%"} 10 {"value_1":"70%","value_2":"63%"} 11 {"value_1":"73%","value_2":"65.7%"} 12 {"value_1":"76%","value_2":"68.4%"} 13 {"value_1":"79%","value_2":"71.1%"} 14 {"value_1":"82%","value_2":"73.8%"} 15 {"value_1":"85%","value_2":"77%"} -
(Passiv) Universalstruktur
Erhöht die von allen Geschwadern auf beiden Seiten erhaltene Reparaturmenge um 11%.
Stufenfortschritt ansehen
Stufe Effekt 1 11% 2 12.8% 3 14.6% 4 16.4% 5 18.2% 6 20% 7 21.9% -
(Aktiv) Demonstration
Fügt allen feindlichen Geschwadern eine Instanz Energieschaden zu (Schadensrate: 79%, beeinflusst durch Taktik).
Stufenfortschritt ansehen
Stufe Effekt 1 79% 2 84.6% 3 90.2% 4 95.9% 5 101.5% 6 107.2% 7 112.8% 8 118.5% 9 124.1% 10 129.8% 11 135.4% 12 141.1% 13 146.7% 14 152.4% 15 158% -
(Passiv) Vorsichtige Aktion
Wenn Demonstration Schaden verursacht hat, werden alle deine Geschwader repariert (Reparaturrate: 39.5%, beeinflusst durch Taktik).
Stufenfortschritt ansehen
Stufe Effekt 1 39.5% 2 46% 3 52.6% 4 59.2% 5 65.8% 6 72.4% 7 79% -
(Aktiv) Schädliche Reparaturen
Verursacht bei allen feindlichen Geschwadern für 2 Runden Schädliche Reparaturen (40% Chance, erhaltene Reparaturen in Schaden umzuwandeln), nicht stapelbar.
Stufenfortschritt ansehen
Stufe Effekt 1 40% 2 42.8% 3 45.7% 4 48.5% 5 51.4% 6 54.2% 7 57.1% 8 60% 9 62.8% 10 65.7% 11 68.5% 12 71.4% 13 74.2% 14 77.1% 15 80% -
(Passiv) Ermüdung des Anführers
40% Chance, bei einem feindlichen Anführer für 1 Runde Kurzschluss zu verursachen, wenn Schädliche Reparaturen ausgelöst wurden.
Stufenfortschritt ansehen
Stufe Effekt 1 40% 2 46% 3 53% 4 60% 5 66% 6 73% 7 80% -
(Aktiv) Wartungscrew
Repariert alle deine Geschwader (Reparaturrate: 80.9%, beeinflusst durch Taktik).
Stufenfortschritt ansehen
Stufe Effekt 1 80.9% 2 86.2% 3 91.5% 4 96.8% 5 102.1% 6 107.5% 7 112.8% 8 118.1% 9 123.4% 10 128.7% 11 134% 12 139.4% 13 144.7% 14 150% 15 155.3% -
(Passiv) Rotation
Ziele, die von der Wartungscrew repariert wurden, erhalten für 2 Runden Automatisierte Reparatur (Reparaturrate: 23.7%), nicht stapelbar.
Stufenfortschritt ansehen
Stufe Effekt 1 23.7% 2 27.6% 3 31.5% 4 35.5% 5 39.4% 6 43.3% 7 47.3% -
(Aktiv) Bewaffneter Widerstand
Fügt einem feindlichen Geschwader eine Instanz Energieschaden zu (Schadensrate: 42%, beeinflusst durch Taktik), dann fügt dein Anführer ebenfalls einem feindlichen Geschwader eine Instanz kinetischen Schaden zu (Schadensrate: 46%, beeinflusst durch Offensive des Anführers).
Stufenfortschritt ansehen
Stufe Effekt 1 {"value_1":"42%","value_2":"46%"} 2 {"value_1":"45%","value_2":"49%"} 3 {"value_1":"48%","value_2":"52%"} 4 {"value_1":"51%","value_2":"56%"} 5 {"value_1":"54%","value_2":"59%"} 6 {"value_1":"57%","value_2":"62%"} 7 {"value_1":"60%","value_2":"66%"} 8 {"value_1":"63%","value_2":"69%"} 9 {"value_1":"66%","value_2":"72%"} 10 {"value_1":"69%","value_2":"76%"} 11 {"value_1":"72%","value_2":"79%"} 12 {"value_1":"75%","value_2":"82%"} 13 {"value_1":"78%","value_2":"86%"} 14 {"value_1":"81%","value_2":"89%"} 15 {"value_1":"84%","value_2":"92%"} -
(Passiv) Unkontrollierbar
35% Chance, bei einem feindlichen Anführer für 1 Runde Neuronale Abschaltung zu verursachen, wenn Bewaffneter Widerstand seine Wirkung beendet hat.
Stufenfortschritt ansehen
Stufe Effekt 1 35% 2 40% 3 46% 4 52% 5 58% 6 64% 7 70%
Strategische Analyse & Flotten-Builds
Commanders frequently deploy Karishal in fleet configurations as shown below. This commander plays a pivotal role in these community-tested strategies.
Abaddon/Jamyl/Karishal Referenz-ID: #4brak1BFRGRz
- Energy: Set Bonus (2): Increases energy by 8%.
- Energy: Set Bonus (2): Increases energy by 8%.
- Energy: Set Bonus (2): Increases energy by 8%.
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Data Rate: Set Bonus (2): Increases data rate by 17.
- Data Rate: Set Bonus (2): Increases data rate by 17.
- Data Rate: Set Bonus (2): Increases data rate by 17.
Strong Against:
Weak Against:
I select intercept formation and put it on karishal to give 2 formations to switch between
Omni tank Vicia oracle vs drizzle drake inspired Referenz-ID: #qyRRZS5QfBtF
- Siege: Set Bonus (2): Increases siege damage by 60.
- Kinetics: Set Bonus (2): Kinetic damage increased by 10%.
- Kinetics: Set Bonus (2): Kinetic damage increased by 10%.
- XP: Set Bonus (2): EXP Gain 10%.
- Apotheosis: Set Bonus (2): Increases chance of initiating Active skills by 4%.
- Apotheosis: Set Bonus (2): Increases chance of initiating Active skills by 4%.
- Apotheosis: Set Bonus (2): Increases chance of initiating Active skills by 4%.
- Apotheosis: Set Bonus (2): Increases chance of initiating Active skills by 4%.
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
Strong Against:
Weak Against:
The whole point was to find a good use for Omni Dominator fleet agent, Karishal works against heal builds, Kari+drake works awesome vs Abbadon, Blake helps to take buffs from enemy. REQUIRES CROSS FINGERS for Decoder Error(but this, literary, makes it more fun!) ≈60% winrate
Anti Tornado build Referenz-ID: #LoXr2IgKaDXv
- Tenacity: Set Bonus (2): Increases Kinetic damage resistance by 0.8% whenever you receive damage. Stackable, maximum 8 stacks.
- Tenacity: Set Bonus (2): Increases Kinetic damage resistance by 0.8% whenever you receive damage. Stackable, maximum 8 stacks.
- Star Anihilation: Set Bonus (2): Damage to grid defenders 12%.
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Pirate Suppression: Set Bonus (2): Damage to pirates increased by 16%.
- Shielded Repair: Set Bonus (2): When your ship squads are being repaired. reduces their received damage by 3.8% for 1 turn.
- Shielded Repair: Set Bonus (2): When your ship squads are being repaired. reduces their received damage by 3.8% for 1 turn.
- Defense break: Set Bonus (2): Damage to Structure Defenders 12%.
Strong Against:
Weak Against:
Can switch points from 3b subskill to invest in 2b burn protection if going against Tornado with Tactical Agent
Anti Victor Abaddon Referenz-ID: #k9iF-p9oqqYJ
- Energy: Set Bonus (2): Increases energy by 8%.
- Energy: Set Bonus (2): Increases energy by 8%.
- Data Rate: Set Bonus (2): Increases ship data rate by +17.
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Annihilation Mapping System: When fitted by Haatakan : Drains 14.7% Offense from Lead Commander of the enemy fleet and converts it into your own Tactics (influenced by Tactics).
- Data Rate: Set Bonus (2): Increases data rate by 17.
- Data Rate: Set Bonus (2): Increases data rate by 17.
- Data Rate: Set Bonus (2): Increases data rate by 17.
Strong Against:
Weak Against:
Anti Victor or Tactics related builds, (mostly abaddons) Can Survive Tornados with 3A, and mostly wins against Tornados with Mens. Can perform decently against drakes, based on their assets and optimization. Turret can be swapped for Evasion, can increase survivability against Tornados with.