Abaddon (nave Imperio Amarr)
The Abaddon is a Combat ship from the Amarr Empire faction. It is designed for combat operations and features specialized subsystems.
Descripción
La nave de clase Abaddon es una herramienta celestial de destrucción. Está diseñada para entrar en combate desde el principio, apuntando a los enemigos a distancia y disparando andanada tras andanada contra ellos, y para permanecer intacta en el campo de batalla hasta que cada hereje a la vista haya sido hecho pedazos.
Atributos
hull points: 6300
firepower: 2070
armor: 18
energy capacity: 2990
data rate: 37
Habilidades de la Nave
Supresión de Láser de Rayo
Necesita 1 turno para prepararse, luego inflige Daño de Energía a una ala enemiga (Tasa de Daño: 135%, aumenta el daño si tu ala tiene mayor Energía que el ala enemiga).
Progresión de Estadísticas (15 Nivel)
| Nivel | Efecto |
|---|---|
| 1 | 135% |
| 2 | 144% |
| 3 | 154% |
| 4 | 164% |
| 5 | 173% |
| 6 | 183% |
| 7 | 193% |
| 8 | 202% |
| 9 | 212% |
| 10 | 222% |
| 11 | 232% |
| 12 | 241% |
| 13 | 251% |
| 14 | 261% |
| 15 | 270% |
Escudo de Energía
Cuando esta ala y su Comandante Líder han iniciado módulos o habilidades de talento que necesitan turnos de preparación, reduce el daño recibido por esta ala en 5.7% durante 2 turnos, no acumulable.
Progresión de Estadísticas (15 Nivel)
| Nivel | Efecto |
|---|---|
| 1 | 5.7% |
| 2 | 6.1% |
| 3 | 6.5% |
| 4 | 6.9% |
| 5 | 7.3% |
| 6 | 7.7% |
| 7 | 8.1% |
| 8 | 8.5% |
| 9 | 8.9% |
| 10 | 9.3% |
| 11 | 9.7% |
| 12 | 10.1% |
| 13 | 10.6% |
| 14 | 11% |
| 15 | 11.4% |
Andanada Sincronizada
Inflige aleatoriamente 1-3 instancias de Daño de Energía a una ala enemiga (Tasa de Daño: 26.1%), y cada impacto selecciona al objetivo de forma independiente. Si tu Comandante Líder tiene mayores Tácticas que el Comandante Líder enemigo, la probabilidad de iniciar el 2.º y 3.er impacto aumentará.
Progresión de Estadísticas (15 Nivel)
| Nivel | Efecto |
|---|---|
| 1 | 26.1% |
| 2 | 27.9% |
| 3 | 29.8% |
| 4 | 31.7% |
| 5 | 33.5% |
| 6 | 35.4% |
| 7 | 37.3% |
| 8 | 39.1% |
| 9 | 41% |
| 10 | 42.9% |
| 11 | 44.7% |
| 12 | 46.6% |
| 13 | 48.5% |
| 14 | 50.4% |
| 15 | 52.2% |
Módulo de Reparación de Emergencia
Durante los primeros 3 turnos de la batalla, tienes un 65% de probabilidad de reparar esta ala (Tasa de Reparación: 23.8%) al recibir daño.
Progresión de Estadísticas (15 Nivel)
| Nivel | Efecto |
|---|---|
| 1 | 23.8% |
| 2 | 29.8% |
| 3 | 31.8% |
| 4 | 33.8% |
| 5 | 35.8% |
| 6 | 37.8% |
| 7 | 39.8% |
| 8 | 41.8% |
| 9 | 43.8% |
| 10 | 45.8% |
| 11 | 47.8% |
| 12 | 49.8% |
| 13 | 51.8% |
| 14 | 53.8% |
| 15 | 55.8% |
Análisis estratégico y builds de flota
The following fleet configurations demonstrate how Abaddon is utilized in combat, either as a core component or a target for counter-strategies.
Abaddon/Jamyl/Karishal ID de referencia: #4brak1BFRGRz
Ship: Abaddon
Lead: Jamyl I
Deputy: Karishal
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Ship Rigs
- Energy: Set Bonus (2): Increases energy by 8%.
- Energy: Set Bonus (2): Increases energy by 8%.
- Energy: Set Bonus (2): Increases energy by 8%.
Commander Implants
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
Commander Implants
- Data Rate: Set Bonus (2): Increases data rate by 17.
- Data Rate: Set Bonus (2): Increases data rate by 17.
- Data Rate: Set Bonus (2): Increases data rate by 17.
Strong Against:
Ship: Thunderchild
Agent: Shockwave Strike
Your wing gains 19.4 % HP Nosferatu, and there is a 50% chance to deal Energy damage (DMG Rate: 21.9 %) to the target after initiating Direct Fire.
Formation: Phalanx
Phalanx counters Intercept and Siege but is countered by Encirclement.
Ship: Vexor
Agent: Absolute Defense
Reduces damage of your wings and enemy wings by 7.1 % in the first 3 turns, repairs your wings (Repair Rate: 143.9 %) at the beginning of the 4th turn.
Formation: Phalanx
Phalanx counters Intercept and Siege but is countered by Encirclement.
Weak Against:
Ship: Drake
Agent: Swift Vanguard
Increases Offense and Tactics of all your Commanders by 25.5 in battle.
Formation: Phalanx
Phalanx counters Intercept and Siege but is countered by Encirclement.
Tactical Notes:
I select intercept formation and put it on karishal to give 2 formations to switch between
I select intercept formation and put it on karishal to give 2 formations to switch between
Anti Tornado build ID de referencia: #LoXr2IgKaDXv
Ship: Abaddon
Lead: Karishal
Deputy: Falek
Formation: Intercept
Intercept counters Assault and Siege but is countered by Phalanx.
Agent: Tyrant Command
Increases damage of your primary wing by 6.2 %, Kinetic and Energy Critical Chance by 2.6 % throughout the battle.
Ship Rigs
- Tenacity: Set Bonus (2): Increases Kinetic damage resistance by 0.8% whenever you receive damage. Stackable, maximum 8 stacks.
- Tenacity: Set Bonus (2): Increases Kinetic damage resistance by 0.8% whenever you receive damage. Stackable, maximum 8 stacks.
- Star Anihilation: Set Bonus (2): Damage to grid defenders 12%.
Commander Implants
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Pirate Suppression: Set Bonus (2): Damage to pirates increased by 16%.
Commander Implants
- Shielded Repair: Set Bonus (2): When your ship squads are being repaired. reduces their received damage by 3.8% for 1 turn.
- Shielded Repair: Set Bonus (2): When your ship squads are being repaired. reduces their received damage by 3.8% for 1 turn.
- Defense break: Set Bonus (2): Damage to Structure Defenders 12%.
Strong Against:
Ship: Oracle
Agent: Omni Dominator
When your Commanders and ships are from 3 different factions, increases chance of activating Active and Barrage modules by 5 % in the first 3 turns of the battle. Additionally, increases damage of Lead Commander by 6.2 % and repair amount of Deputy Commander by 13.3 %
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.
Weak Against:
Ship: Abaddon
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Ship: Drake
Agent: Absolute Defense
Reduces damage of your wings and enemy wings by 7.1 % in the first 3 turns, repairs your wings (Repair Rate: 143.9 %) at the beginning of the 4th turn.
Formation: Phalanx
Phalanx counters Intercept and Siege but is countered by Encirclement.
Tactical Notes:
Can switch points from 3b subskill to invest in 2b burn protection if going against Tornado with Tactical Agent
Can switch points from 3b subskill to invest in 2b burn protection if going against Tornado with Tactical Agent
Anti Victor Abaddon ID de referencia: #k9iF-p9oqqYJ
Ship: Abaddon
Lead: Haatakan
Deputy: Karishal
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Agent: Omni Dominator
When your Commanders and ships are from 3 different factions, increases chance of activating Active and Barrage modules by 5 % in the first 3 turns of the battle. Additionally, increases damage of Lead Commander by 6.2 % and repair amount of Deputy Commander by 13.3 %
Ship Rigs
- Energy: Set Bonus (2): Increases energy by 8%.
- Energy: Set Bonus (2): Increases energy by 8%.
- Data Rate: Set Bonus (2): Increases ship data rate by +17.
Commander Implants
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Annihilation Mapping System: When fitted by Haatakan : Drains 14.7% Offense from Lead Commander of the enemy fleet and converts it into your own Tactics (influenced by Tactics).
Commander Implants
- Data Rate: Set Bonus (2): Increases data rate by 17.
- Data Rate: Set Bonus (2): Increases data rate by 17.
- Data Rate: Set Bonus (2): Increases data rate by 17.
Strong Against:
Ship: Abaddon
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Ship: Oracle
Agent: Omni Dominator
When your Commanders and ships are from 3 different factions, increases chance of activating Active and Barrage modules by 5 % in the first 3 turns of the battle. Additionally, increases damage of Lead Commander by 6.2 % and repair amount of Deputy Commander by 13.3 %
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Ship: Thunderchild
Agent: Absolute Defense
Reduces damage of your wings and enemy wings by 7.1 % in the first 3 turns, repairs your wings (Repair Rate: 143.9 %) at the beginning of the 4th turn.
Formation: Phalanx
Phalanx counters Intercept and Siege but is countered by Encirclement.
Weak Against:
Ship: Abaddon
Agent: Tactical Control
Inflicts Delayed Response on all enemy Commanders in the first 2 turns, and inflicts Burn (DMG Rate: 44 %) on all enemy wings for 3 turns.
Formation: Encirclement
Encirclement counters Phalanx and Siege but is countered by Assault.
Ship: Drake
Agent: Absolute Defense
Reduces damage of your wings and enemy wings by 7.1 % in the first 3 turns, repairs your wings (Repair Rate: 143.9 %) at the beginning of the 4th turn.
Formation: Phalanx
Phalanx counters Intercept and Siege but is countered by Encirclement.
Ship: Oracle
Agent: Assault Captain
Increases damage of your wing by 5.6 % throughout the battle.
Formation: Assault
Assault counters Encirclement and Siege but is countered by Intercept.
Tactical Notes:
Anti Victor or Tactics related builds, (mostly abaddons) Can Survive Tornados with 3A, and mostly wins against Tornados with Mens. Can perform decently against drakes, based on their assets and optimization. Turret can be swapped for Evasion, can increase survivability against Tornados with.
Anti Victor or Tactics related builds, (mostly abaddons) Can Survive Tornados with 3A, and mostly wins against Tornados with Mens. Can perform decently against drakes, based on their assets and optimization. Turret can be swapped for Evasion, can increase survivability against Tornados with.