Karishal (comandante Minmatar)
Karishal is a commander affiliated with Minmatar.
Biografía y habilidades
Aunque oficialmente es considerado un héroe por la actual República Tribal, el Capitán Karisha Muritor fue condenado como amotinado y rebelde por la República Parlamentaria que constituía el antiguo gobierno de los Minmatar. La rebelión de Muritor y la formación de los Defiants (Desafiantes) lo pondrían en un camino hacia su muerte a manos de una flota de la República Minmatar, seguido por su elevación como símbolo para los luchadores por la libertad Minmatar en todas partes. Desde el establecimiento de una República Tribal por Sanmatar Maleatu Shakor, la memoria de Muritor ha sido completamente rehabilitada. Sus actos de motín y rebelión se consideran totalmente justificados a la luz de la infiltración en la República Parlamentaria por agentes Amarr, y los eventos del redescubrimiento de los Starkmanir y la Invasión Minmatar al Imperio Amarr.
Árbol de habilidades
-
(Activa) Movilización
Antes de que tu Comandante Líder inicie acciones, hay un 65% de probabilidad de infligir 1 instancia de Daño Cinético y 1 instancia de Daño de Energía a una ala enemiga (Tasa de Daño: 43%, 38.7%, respectivamente). Este daño se ve afectado por el número total de 'Reparaciones' efectivas recibidas por todas las alas de ambos bandos.
Ver Progresión de Nivel
Nivel Efecto 1 {"value_1":"43%","value_2":"38.7%"} 2 {"value_1":"46%","value_2":"41.4%"} 3 {"value_1":"49%","value_2":"44.1%"} 4 {"value_1":"52%","value_2":"46.8%"} 5 {"value_1":"55%","value_2":"49.5%"} 6 {"value_1":"58%","value_2":"52.2%"} 7 {"value_1":"61%","value_2":"54.9%"} 8 {"value_1":"64%","value_2":"57.6%"} 9 {"value_1":"67%","value_2":"60.3%"} 10 {"value_1":"70%","value_2":"63%"} 11 {"value_1":"73%","value_2":"65.7%"} 12 {"value_1":"76%","value_2":"68.4%"} 13 {"value_1":"79%","value_2":"71.1%"} 14 {"value_1":"82%","value_2":"73.8%"} 15 {"value_1":"85%","value_2":"77%"} -
(Pasiva) Estructura Universal
Aumenta la cantidad de reparación recibida por todas las alas de ambos bandos en 11%.
Ver Progresión de Nivel
Nivel Efecto 1 11% 2 12.8% 3 14.6% 4 16.4% 5 18.2% 6 20% 7 21.9% -
(Activa) Demostración
Inflige una instancia de Daño de Energía a todas las alas enemigas (Tasa de Daño: 79%, influenciado por Tácticas).
Ver Progresión de Nivel
Nivel Efecto 1 79% 2 84.6% 3 90.2% 4 95.9% 5 101.5% 6 107.2% 7 112.8% 8 118.5% 9 124.1% 10 129.8% 11 135.4% 12 141.1% 13 146.7% 14 152.4% 15 158% -
(Pasiva) Acción Cautelosa
Cuando Demostración ha infligido daño, repara todas tus alas (Tasa de Reparación: 39.5%, influenciado por Tácticas).
Ver Progresión de Nivel
Nivel Efecto 1 39.5% 2 46% 3 52.6% 4 59.2% 5 65.8% 6 72.4% 7 79% -
(Activa) Reparaciones Dañinas
Inflige Reparaciones Dañinas a todas las alas enemigas (40% de probabilidad de convertir las reparaciones recibidas en daño) durante 2 turnos, no acumulable.
Ver Progresión de Nivel
Nivel Efecto 1 40% 2 42.8% 3 45.7% 4 48.5% 5 51.4% 6 54.2% 7 57.1% 8 60% 9 62.8% 10 65.7% 11 68.5% 12 71.4% 13 74.2% 14 77.1% 15 80% -
(Pasiva) Fatiga del Comandante Líder
40% de probabilidad de infligir Cortocircuito a un Comandante Líder enemigo durante 1 turno cuando se han activado las Reparaciones Dañinas.
Ver Progresión de Nivel
Nivel Efecto 1 40% 2 46% 3 53% 4 60% 5 66% 6 73% 7 80% -
(Activa) Equipo de Mantenimiento
Repara todas tus alas (Tasa de Reparación: 80.9%, influenciado por Tácticas).
Ver Progresión de Nivel
Nivel Efecto 1 80.9% 2 86.2% 3 91.5% 4 96.8% 5 102.1% 6 107.5% 7 112.8% 8 118.1% 9 123.4% 10 128.7% 11 134% 12 139.4% 13 144.7% 14 150% 15 155.3% -
(Pasiva) Rotación
Los objetivos reparados por el Equipo de Mantenimiento ganan Reparación Automatizada (Tasa de Reparación: 23.7%) durante 2 turnos, no acumulable.
Ver Progresión de Nivel
Nivel Efecto 1 23.7% 2 27.6% 3 31.5% 4 35.5% 5 39.4% 6 43.3% 7 47.3% -
(Activa) Resistencia Armada
Inflige una instancia de Daño de Energía a una ala enemiga (Tasa de Daño: 42%, influenciado por Tácticas), luego tu Comandante Líder también inflige una instancia de Daño Cinético a una ala enemiga (Tasa de Daño: 46%, influenciado por el Ataque del Comandante Líder).
Ver Progresión de Nivel
Nivel Efecto 1 {"value_1":"42%","value_2":"46%"} 2 {"value_1":"45%","value_2":"49%"} 3 {"value_1":"48%","value_2":"52%"} 4 {"value_1":"51%","value_2":"56%"} 5 {"value_1":"54%","value_2":"59%"} 6 {"value_1":"57%","value_2":"62%"} 7 {"value_1":"60%","value_2":"66%"} 8 {"value_1":"63%","value_2":"69%"} 9 {"value_1":"66%","value_2":"72%"} 10 {"value_1":"69%","value_2":"76%"} 11 {"value_1":"72%","value_2":"79%"} 12 {"value_1":"75%","value_2":"82%"} 13 {"value_1":"78%","value_2":"86%"} 14 {"value_1":"81%","value_2":"89%"} 15 {"value_1":"84%","value_2":"92%"} -
(Pasiva) Incontrolable
35% de probabilidad de infligir Apagado Neuronal a un Comandante Líder enemigo durante 1 turno cuando Resistencia Armada ha terminado de surtir efecto.
Ver Progresión de Nivel
Nivel Efecto 1 35% 2 40% 3 46% 4 52% 5 58% 6 64% 7 70%
Análisis estratégico y builds de flota
Commanders frequently deploy Karishal in fleet configurations as shown below. This commander plays a pivotal role in these community-tested strategies.
Abaddon/Jamyl/Karishal ID de referencia: #4brak1BFRGRz
- Energy: Set Bonus (2): Increases energy by 8%.
- Energy: Set Bonus (2): Increases energy by 8%.
- Energy: Set Bonus (2): Increases energy by 8%.
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Data Rate: Set Bonus (2): Increases data rate by 17.
- Data Rate: Set Bonus (2): Increases data rate by 17.
- Data Rate: Set Bonus (2): Increases data rate by 17.
Strong Against:
Weak Against:
I select intercept formation and put it on karishal to give 2 formations to switch between
Omni tank Vicia oracle vs drizzle drake inspired ID de referencia: #qyRRZS5QfBtF
- Siege: Set Bonus (2): Increases siege damage by 60.
- Kinetics: Set Bonus (2): Kinetic damage increased by 10%.
- Kinetics: Set Bonus (2): Kinetic damage increased by 10%.
- XP: Set Bonus (2): EXP Gain 10%.
- Apotheosis: Set Bonus (2): Increases chance of initiating Active skills by 4%.
- Apotheosis: Set Bonus (2): Increases chance of initiating Active skills by 4%.
- Apotheosis: Set Bonus (2): Increases chance of initiating Active skills by 4%.
- Apotheosis: Set Bonus (2): Increases chance of initiating Active skills by 4%.
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
Strong Against:
Weak Against:
The whole point was to find a good use for Omni Dominator fleet agent, Karishal works against heal builds, Kari+drake works awesome vs Abbadon, Blake helps to take buffs from enemy. REQUIRES CROSS FINGERS for Decoder Error(but this, literary, makes it more fun!) ≈60% winrate
Anti Tornado build ID de referencia: #LoXr2IgKaDXv
- Tenacity: Set Bonus (2): Increases Kinetic damage resistance by 0.8% whenever you receive damage. Stackable, maximum 8 stacks.
- Tenacity: Set Bonus (2): Increases Kinetic damage resistance by 0.8% whenever you receive damage. Stackable, maximum 8 stacks.
- Star Anihilation: Set Bonus (2): Damage to grid defenders 12%.
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Pirate Suppression: Set Bonus (2): Damage to pirates increased by 16%.
- Shielded Repair: Set Bonus (2): When your ship squads are being repaired. reduces their received damage by 3.8% for 1 turn.
- Shielded Repair: Set Bonus (2): When your ship squads are being repaired. reduces their received damage by 3.8% for 1 turn.
- Defense break: Set Bonus (2): Damage to Structure Defenders 12%.
Strong Against:
Weak Against:
Can switch points from 3b subskill to invest in 2b burn protection if going against Tornado with Tactical Agent
Anti Victor Abaddon ID de referencia: #k9iF-p9oqqYJ
- Energy: Set Bonus (2): Increases energy by 8%.
- Energy: Set Bonus (2): Increases energy by 8%.
- Data Rate: Set Bonus (2): Increases ship data rate by +17.
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Tactics: Set Bonus (2): Increases tactics in battle by 8%.
- Annihilation Mapping System: When fitted by Haatakan : Drains 14.7% Offense from Lead Commander of the enemy fleet and converts it into your own Tactics (influenced by Tactics).
- Data Rate: Set Bonus (2): Increases data rate by 17.
- Data Rate: Set Bonus (2): Increases data rate by 17.
- Data Rate: Set Bonus (2): Increases data rate by 17.
Strong Against:
Weak Against:
Anti Victor or Tactics related builds, (mostly abaddons) Can Survive Tornados with 3A, and mostly wins against Tornados with Mens. Can perform decently against drakes, based on their assets and optimization. Turret can be swapped for Evasion, can increase survivability against Tornados with.